The fields sat in a grey box as blue chips, with a pencil on every one
of them and values printed as the constants they are stored as.
A field is now a quiet white card that lifts on hover, its label small
and grey above the value, and its pencil appears only when the field is
pointed at. A value that is one of a fixed set - CATALOG, PER_EXECUTION
- reads as words on a tinted plate, so it is clearly a choice and not
typed text; an empty one says so in grey rather than as a bare dash.
The dialog behind the pencil is roomier, with a focus ring on the
control and the same words in its dropdown.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Two pictures for one action: a node expanded with the fullscreen arrows
and closed with their inward twin, a resource with the diagonal arrows
and a plain ×. The node and the container now use the resource's pair.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The badge and the kind under the name already say what sort of step it
is; the stripe only added weight. A resource card keeps its own.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The saturated blue (or amber) header bar gives way to a light one: a
tinted badge with the step's icon, its name in dark type with its kind
under it in the step's colour, and quiet borderless buttons that colour
on hover. The kind of step stays in a stripe on the left, as on a
resource card.
A step's icon now follows its kind - automated, human, decision, end,
branches rejoin - with the pictures the palette already uses for them,
instead of one raster image for every automated block. A schema that
names an icon still wins.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Like a block, a resource can now be lifted out of the canvas into a
panel at full size, with every field open, whatever the zoom - an init
script above all is unreadable in a card on a zoomed-out canvas. The
settings button still opens the fields in place for a quick look.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>