vcglib/wrap/gui/activecoordinateframe.h

72 lines
3.0 KiB
C++

/****************************************************************************
* MeshLab o o *
* A versatile mesh processing toolbox o o *
* _ O _ *
* Copyright(C) 2008 \/)\/ *
* Visual Computing Lab /\/| *
* ISTI - Italian National Research Council | *
* \ *
* All rights reserved. *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) *
* for more details. *
* *
****************************************************************************/
/****************************************************************************
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****************************************************************************/
#ifndef ACTIVECOORDINATEFRAME_H
#define ACTIVECOORDINATEFRAME_H
#include "coordinateframe.h"
#include <wrap/gui/trackball.h>
#include <QGLWidget>
namespace vcg {
class ActiveCoordinateFrame: public MovableCoordinateFrame
{
public:
ActiveCoordinateFrame(float);
virtual ~ActiveCoordinateFrame();
virtual void Render(QGLWidget*);
virtual void Reset(bool, bool);
virtual void SetPosition(const Point3f);
virtual void SetRotation(const Quaternionf);
virtual void AlignWith(const Point3f, const Point3f,const char,const char);
void MouseDown(int, int, int);
void MouseMove(int, int);
void MouseUp(int, int, int);
void ButtonUp(int);
void ButtonDown(int);
void SetSnap(float);
Trackball *manipulator;
bool drawmoves;
bool drawrotations;
protected:
// data:
const int move_button,rotate_button;
const int x_modifier,y_modifier,z_modifier;
Point3f x_axis,y_axis,z_axis;
float rot_snap_rad,mov_snap;
// functions:
virtual void Move(const Similarityf);
void Update();
private:
int movx,movy,movz,rotx,roty,rotz;
};
}//namespace
#endif /*ACTIVECOORDINATEFRAME_H*/