Added GetClosestVertexNormal which uses Vertex Position and Normal (see PointNormalDistanceFunctor) |
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---|---|---|
.. | ||
edgemesh | ||
local_optimization | ||
tetramesh | ||
trimesh | ||
vertexmesh | ||
boundary.h | ||
intersection.h | ||
local_optimization.h |
Added GetClosestVertexNormal which uses Vertex Position and Normal (see PointNormalDistanceFunctor) |
||
---|---|---|
.. | ||
edgemesh | ||
local_optimization | ||
tetramesh | ||
trimesh | ||
vertexmesh | ||
boundary.h | ||
intersection.h | ||
local_optimization.h |