vcglib/vcg/complex/algorithms
Luigi Malomo a472e201a3 added algorithm to compute harmonic fields. 2014-02-21 14:37:20 +00:00
..
create Removed useless include 2014-02-18 20:18:13 +00:00
local_optimization removed a useless loop in the update cycle of the heap of the edges to be collapesed. Stupid bug pointed out by Enrico (thanks!) 2013-01-28 15:42:24 +00:00
parametrization added initial Nrosy interpolation functions 2014-02-16 16:36:22 +00:00
update Refactored selection face from vertices algorithms and added requiremnts for triangular mesh for the algorithm selecting vertices starting from face border flag 2014-02-19 14:38:54 +00:00
attribute_seam.h
autoalign_4pcs.h
bitquad_creation.h Include header cleaning and reordering. 2013-11-25 10:01:24 +00:00
bitquad_optimization.h 2011-04-01 16:25:49 +00:00
bitquad_support.h Many small changes to remove useless annoying warnings. 2014-02-13 15:52:17 +00:00
clean.h
clip.h
closest.h minimal change (useless passing by reference of const intended parameters) 2012-10-11 11:19:37 +00:00
clustering.h Cleaned up a bit for better handling of point clouds 2013-09-11 11:11:10 +00:00
crease_cut.h
cylinder_clipping.h
edge_collapse.h Include header cleaning and reordering. 2013-11-25 10:40:33 +00:00
geodesic.h
halfedge_quad_clean.h
harmonic.h added algorithm to compute harmonic fields. 2014-02-21 14:37:20 +00:00
hole.h Removed useless include 2014-02-18 20:18:13 +00:00
inertia.h
inside.h
intersection.h
local_optimization.h Rolled back 2011-10-05 15:04:40 +00:00
nring.h Include header cleaning and reordering. 2013-11-25 10:40:33 +00:00
outline_support.h added Outline2VecBBox method 2013-04-03 10:02:19 +00:00
overlap_estimation.h
point_sampling.h
pointcloud_normal.h in the function used to compute normals for pointclouds, added a check during consensus propagation to avoid flipping normals backface w.r.t. the specified wiewposition. 2014-01-10 13:00:09 +00:00
polygon_polychord_collapse.h Corrected a wrong behavior in case of a polychord having singularities on one side and a regular (ring) border on the other, which must not be collapsed. 2014-02-19 09:32:35 +00:00
polygon_support.h
refine.h Removed useless include 2014-02-18 20:18:13 +00:00
refine_loop.h refactored a small piece of code (the update of even vertex in refine during a debug session) 2012-11-27 12:19:09 +00:00
smooth.h Refactored Smooth::FaceNormalLaplacianVF 2014-02-19 15:27:01 +00:00
stat.h Added a RequireTriangularMesh 2014-02-19 14:39:30 +00:00
textcoord_optimization.h 2011-04-01 16:25:49 +00:00
voronoi_clustering.h removed a couple of forgotted debug ply exporting calls 2014-02-13 16:30:41 +00:00