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e19635f285
vcglib
/
vcg
/
complex
/
trimesh
/
update
History
Paolo Cignoni
e19635f285
Modified EQ filter to allows working on RGB channels, separated channels, and lightness. It works correctly, but the processing seems to be a different one respect to Gimp (almost when working on RGB). Memory usage can be decreased...
2008-07-17 14:51:20 +00:00
..
bounding.h
fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs)
2008-05-28 13:28:52 +00:00
color.h
Modified EQ filter to allows working on RGB channels, separated channels, and lightness. It works correctly, but the processing seems to be a different one respect to Gimp (almost when working on RGB). Memory usage can be decreased...
2008-07-17 14:51:20 +00:00
curvature.h
fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs)
2008-05-28 13:28:52 +00:00
edges.h
fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs)
2008-05-28 13:28:52 +00:00
flag.h
added function to compute the FaceProjection flags used in point-face distance
2008-06-13 05:44:35 +00:00
normal.h
fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs)
2008-05-28 13:28:52 +00:00
position.h
fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs)
2008-05-28 13:28:52 +00:00
quality.h
fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs)
2008-05-28 13:28:52 +00:00
selection.h
fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs)
2008-05-28 13:28:52 +00:00
texture.h
Added the WedgeTexRemoveNull function. Currently texture coords are kept for ALL the triangles of a mesh. The texture id is stored with each face.
2008-06-29 07:47:35 +00:00
topology.h
fixed doxygen comments according to the new vcg's doxygen comments style (please look at doxygen-comments-style.txt in the vcgrootfolder/docs)
2008-05-28 13:28:09 +00:00