vcglib/wrap/io_trimesh
ganovelli 8c998ccd11 vcg::tri::Allocate<MESH>::Get*Attribute(m,name);
has CHANGED!

Before it was returning a valid handle to the attribute
IF it existed, otherwise the handle was invalid.
 
Now it always returns a valid handle to the attribute,
by creating the attribute name if it did not exist or returning
the handle to it if it was already there.

ALl the code using Get*Attribute  has been changed accordingly.
2013-01-30 17:18:55 +00:00
..
additionalinfo.h
export.h
export_3ds.h
export_ctm.h
export_dae.h
export_dxf.h
export_fbx.h
export_field.h added fucntion Save4ROSYFace 2013-01-22 10:04:28 +00:00
export_gts.h
export_idtf.h Added a few missing const specifiers 2012-11-27 22:31:48 +00:00
export_iv.h
export_obj.h several templated parameters to make it possible to works with mesh that have scalar type as double 2013-01-22 10:03:33 +00:00
export_off.h
export_ply.h
export_smf.h
export_stl.h Added support for the color support in STL files (both the SolidView and the Magics 'standard'). 2012-11-27 07:05:38 +00:00
export_u3d.h
export_vmi.h
export_vrml.h
how_to_write_an_io_filter.txt
import.h
import_asc.h
import_ctm.h
import_dae.h
import_fbx.h
import_field.h vcg::tri::Allocate<MESH>::Get*Attribute(m,name); 2013-01-30 17:18:55 +00:00
import_gts.h
import_nvm.h vcg::tri::Allocate<MESH>::Get*Attribute(m,name); 2013-01-30 17:18:55 +00:00
import_obj.h - removed bug on LoadMask 2013-01-24 11:43:43 +00:00
import_off.h
import_out.h vcg::tri::Allocate<MESH>::Get*Attribute(m,name); 2013-01-30 17:18:55 +00:00
import_ply.h
import_ptx.h
import_raw.h
import_smf.h
import_stl.h Added support for the color support in STL files (both the SolidView and the Magics 'standard'). 2012-11-27 07:05:38 +00:00
import_vmi.h - fixed compile time error 2013-01-03 09:33:41 +00:00
io_mask.h
io_material.h
io_ply.h