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d2b0ac56c7
vcglib
/
vcg
/
complex
/
algorithms
History
giorgiomarcias
d2b0ac56c7
Fixed a small bug causing not preservation of border vertex coordinates in some cases during polychord collapse.
2015-01-08 22:49:15 +00:00
..
create
Added parameters to control the cylinder refinement to the BuildCylinderVertexShell functions
2014-12-05 03:25:52 +00:00
local_optimization
Updated to reflect the Normal() -> TriangleNormal() change
2014-11-12 00:14:23 +00:00
parametrization
changed IsSingularByCross..
2014-12-08 15:12:29 +00:00
update
Fixed bug in VertexBorderFromFaceBorder function.
2014-12-10 00:55:37 +00:00
attribute_seam.h
…
autoalign_4pcs.h
…
bitquad_creation.h
…
bitquad_optimization.h
…
bitquad_support.h
…
clean.h
minor change to merge vertex coherently (keep the same global ordering of the vertices)
2014-12-08 15:13:32 +00:00
clip.h
…
closest.h
added GetClosestEdgeBase from space/index/index2/closest_2d.h which is going to be removed
2014-10-09 12:53:40 +00:00
clustering.h
Updated to reflect the Normal() -> TriangleNormal() change
2014-11-12 00:14:23 +00:00
crease_cut.h
…
cylinder_clipping.h
…
edge_collapse.h
…
geodesic.h
Changed many explicit exception throwing for missing components into the shorthand RequireXXXX
2014-11-03 14:38:05 +00:00
halfedge_quad_clean.h
…
harmonic.h
changed reference to vertex function in order to compile with polygonal faces
2014-11-07 11:41:41 +00:00
hole.h
Updated to reflect the Normal() -> TriangleNormal() change
2014-11-12 00:14:23 +00:00
implicit_smooth.h
Using only the laplacian weight lapWeight for the matrix and 1 - lapWeight for the barycentric constraints in the implicit smoother (removed the unusefull face weight).
2015-01-07 21:22:34 +00:00
inertia.h
…
inside.h
…
intersection.h
…
local_optimization.h
…
mesh_assert.h
Added two other meshAssert tests (quads and tris)
2014-11-06 15:10:00 +00:00
mesh_to_matrix.h
Added the possibility of passing the weights to set in the matrix of the implicit smoother.
2014-12-23 19:47:14 +00:00
nring.h
…
outline_support.h
…
overlap_estimation.h
…
point_sampling.h
…
pointcloud_normal.h
…
polygon_polychord_collapse.h
Fixed a small bug causing not preservation of border vertex coordinates in some cases during polychord collapse.
2015-01-08 22:49:15 +00:00
polygon_support.h
…
quadrangulator.h
first release version
2014-11-12 15:37:21 +00:00
refine.h
…
refine_loop.h
…
smooth.h
Small change still related to the normal -> trianglenormal renaming
2014-11-14 23:01:21 +00:00
stat.h
…
symmetry.h
Updated to reflect the changes to the UpdateFlags:
2014-11-12 00:12:32 +00:00
textcoord_optimization.h
…
voronoi_processing.h
Updated to reflect the Normal() -> TriangleNormal() change
2014-11-12 00:14:23 +00:00
voronoi_volume_sampling.h
Added BarycentricRelaxVoronoiSamples and QuadricRelaxVoronoiSamples
2014-12-04 16:04:20 +00:00