vcglib/vcg
Marco Callieri 0ba814697c Poisson sampling was ignoring the DELETED flag, so when a part of a mesh was deleted but still in memory, would sample it. added a couple of if(!(*vi).IsD()) tests in [InitSpatialHashTable], [ComputePoissonSampleRadii] and [PoissonDiskPruning].
Seems to work, but please test it. 
Beware: there could be more places where this is needed; I only checked poisson.
2014-01-21 14:59:45 +00:00
..
complex Poisson sampling was ignoring the DELETED flag, so when a part of a mesh was deleted but still in memory, would sample it. added a couple of if(!(*vi).IsD()) tests in [InitSpatialHashTable], [ComputePoissonSampleRadii] and [PoissonDiskPruning]. 2014-01-21 14:59:45 +00:00
connectors Removed all the UberXXX members from the various components. No more needed since many years. Still there just because we are quite lazy... 2012-10-25 13:16:03 +00:00
container added #include <string.h> for memcpy 2013-12-11 14:20:17 +00:00
math removed a wrongly surviving duplicate copy of the space/point_matching.h. It was moved one years ago but for some strange svn reasons it was still around... 2013-12-01 22:54:33 +00:00
simplex Added basic link condition for FF adjacency and VVOrderedStarFF 2013-12-20 11:42:27 +00:00
space Compiling errors fixed in the function ClosestPoint2Box2 2013-11-28 16:34:20 +00:00