vcglib/vcg/complex/trimesh
Nico Pietroni 29c6470b0b used template types instead of point3f and float inside function calls 2006-01-24 13:23:22 +00:00
..
create Added Grid function (to build range map meshes...) 2006-01-22 17:10:15 +00:00
update Better comment and a parameter more for UpdateColor::VertexBorderFlag 2005-12-19 16:47:42 +00:00
allocate.h
append.h Bug due to wrong compuation of size of auxiliary vector (vn instead of vert.size() ) 2006-01-22 17:08:50 +00:00
base.h
clean.h Added a missing vcg:: 2006-01-23 13:33:54 +00:00
closest.h correct pass of variable closest_pt by reference in getclosestFace function 2006-01-10 13:31:54 +00:00
edge_collapse.h
geodesic.h first importing from old version. NOT optimized! It works with VertexFace Adjacency even over non manifolds 2005-12-13 17:17:19 +00:00
inertia.h First working version 2005-12-12 12:08:30 +00:00
refine.h removed div by zero bug in callback of refine (tnx to Mario Latronico) 2005-12-22 11:24:09 +00:00
smooth.h used template types instead of point3f and float inside function calls 2006-01-24 13:23:22 +00:00
subset.h added assert on deleted flag condition 2005-12-14 17:14:13 +00:00