Using a cubic voxel of side <radius> (see Set with radius) allows you to process all pairs of objects within radius distance. Usefull to compute normals, weighted means etc. Speedup is about 7x. |
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| .. | ||
| aabb_binary_tree | ||
| base.h | ||
| grid_closest.h | ||
| grid_static_obj.h | ||
| grid_static_ptr.h | ||
| grid_util.h | ||
| octree.h | ||
| octree_template.h | ||
| perfect_spatial_hashing.h | ||
| space_iterators.h | ||
| spatial_hashing.h | ||