[introduction of half edges as alternative representation] No modification should be necessary for the existing code. most relevant changes: creation of folder: vcg/connectors vcg/connectors/hedge.h vcg/connectors/hedge_component.h addition to the container of half edges to the trimesh: HEdgeContainer hedge; // container int hn; // number of half edges addition of vcg/trimesh/update/halfedge_indexed.h which contains: - the functions to compute the half edge representation from the indexed and vivecersa - the functions to add or remove an half edge |
||
|---|---|---|
| .. | ||
| aabb_binary_tree | ||
| colorspace | ||
| edgemesh_grid | ||
| img_filters | ||
| polygonmesh_base | ||
| space_minimal | ||
| trackball_SDL | ||
| trimesh_QT | ||
| trimesh_SDL | ||
| trimesh_attribute | ||
| trimesh_ball_pivoting | ||
| trimesh_base | ||
| trimesh_clustering | ||
| trimesh_hole | ||
| trimesh_intersection | ||
| trimesh_isosurface | ||
| trimesh_join | ||
| trimesh_optional | ||
| trimesh_pos_demo | ||
| trimesh_refine | ||
| trimesh_smooth | ||
| trimesh_split_vertex | ||
| trimesh_topology | ||
| sample.pro | ||
| sample.sln | ||