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mpreal
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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BVH.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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CMakeLists.txt
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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FFT.cpp
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FFTW.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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NonLinearOptimization.cpp
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NumericalDiff.cpp
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alignedvector3.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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autodiff.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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forward_adolc.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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gmres.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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kronecker_product.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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matrix_exponential.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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matrix_function.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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matrix_square_root.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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mpreal_support.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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openglsupport.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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polynomialsolver.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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polynomialutils.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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sparse_extra.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |
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splines.cpp
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** EIGEN UPDATE ** 3.0 -> 3.1 (now sparse is much more supported)
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2012-10-05 07:27:34 +00:00 |