vcglib/vcg/complex/algorithms
Paolo Cignoni 9bd9f9fdc7 Further cleaning up and factorization of the stuff for the raster outline packer 2013-03-26 11:25:47 +00:00
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create Refactored a bit the extended marching cube core. Cleaned up a bit the trivial walker to be used by both of them. Updated the sample for marching cube. 2013-03-22 17:06:41 +00:00
local_optimization removed a useless loop in the update cycle of the heap of the edges to be collapesed. Stupid bug pointed out by Enrico (thanks!) 2013-01-28 15:42:24 +00:00
parametrization
update Improved comment/documentation. Changed throws in require 2013-03-13 14:00:29 +00:00
attribute_seam.h Ongoing Rearrangement of filepath 2011-04-01 17:06:03 +00:00
autoalign_4pcs.h
bitquad_creation.h added a few testing methods (IsTriOnly, IsQuadOnly, IsTriQuadOnly) 2012-07-20 13:50:08 +00:00
bitquad_optimization.h
bitquad_support.h Added a bunch of 'c' to component members to clarify constant access 2012-11-15 19:07:34 +00:00
clean.h
clip.h
closest.h minimal change (useless passing by reference of const intended parameters) 2012-10-11 11:19:37 +00:00
clustering.h
crease_cut.h
edge_collapse.h Added a few comments... 2012-02-25 14:40:23 +00:00
geodesic.h updated to new GetPer*Attribute 2013-01-30 17:14:47 +00:00
halfedge_quad_clean.h
hole.h
inertia.h
inside.h
intersection.h
local_optimization.h
nring.h
outline_support.h
overlap_estimation.h
point_sampling.h
pointcloud_normal.h
polygon_support.h Removed inclusion of subset.h 2012-10-23 23:41:41 +00:00
refine.h
refine_loop.h refactored a small piece of code (the update of even vertex in refine during a debug session) 2012-11-27 12:19:09 +00:00
smooth.h
stat.h Yet some other changes to the stat collecting functions for computing the average edge lenght on a mesh. 2012-07-06 09:06:43 +00:00
textcoord_optimization.h
voronoi_clustering.h