vcglib/vcg/complex
Paolo Cignoni 7ffb878913 SIGNIFICANT CHANGE
About the point to mesh distance functionalities
Now the two different 'path' for this distance computation (with or without the precomputation of planes and edges for triangular faces) are well distinct and with different names:
PointDistanceEP and PointDistanceBase

See the sample/trimesh_closest sample for more details
2012-07-06 15:24:04 +00:00
..
algorithms SIGNIFICANT CHANGE 2012-07-06 15:24:04 +00:00
tetramesh Changed all the MeshType::HasSomething() into the now standard tri::HasSomething(MeshType &m) 2012-01-20 07:52:22 +00:00
all_types.h separated alltypes from usedtypes. The dummy types for simplex where char, now are derived by 2010-05-19 17:05:29 +00:00
allocate.h added a few security assert on deletion of simplexes that you are actually deleting objects that belongs to the given mesh 2012-03-30 23:43:04 +00:00
append.h Heavy restructuring of the append function. Now it is hopefully must more efficient. 2012-04-04 10:11:46 +00:00
complex.h added hn initialization in the trimesh constructor 2012-04-04 09:53:54 +00:00
used_types.h definition of USedTypes changed to ensure that MeshType::FaceType is the same as VertexType::FaceType (begin Vertex and Face any type among Vertex,Face,Edge,HEdge). 2010-06-18 07:53:21 +00:00