vcglib/vcg/math
Paolo Cignoni 181cef32fa Refactored a bit to allow the conversion of shot and cameras from float to double (added the notoriuous vcg style Construct) 2014-08-10 00:30:20 +00:00
..
base.h Removed all references to the useless old vcg::math::Swap 2013-07-26 07:01:21 +00:00
camera.h Refactored a bit to allow the conversion of shot and cameras from float to double (added the notoriuous vcg style Construct) 2014-08-10 00:30:20 +00:00
disjoint_set.h
eigen.h
eigen_matrix_addons.h
eigen_matrixbase_addons.h
factorial.h
gen_normal.h Added an implementation of the Dave Rusin’s Disco Ball algorithm for the generation of regular points on a sphere. 2014-06-17 14:51:20 +00:00
histogram.h Added methods to Histogram and Distribution to get back the number of inserted samples and their total sum 2014-05-13 10:54:42 +00:00
legendre.h Removed all references to the useless old vcg::math::Swap 2013-07-26 07:01:21 +00:00
linear.h
matrix33.h Fixed "rad" bug in RotationMatrix 2014-07-17 17:45:47 +00:00
matrix44.h matrix44.h: 2014-08-09 10:06:34 +00:00
old_deprecated_matrix.h Renaming to settle the old attempt of integrally using eigen matrix for matrix44 and matrix33 2013-03-19 21:53:52 +00:00
old_lin_algebra.h renamed the unused old lin_algebra and Matrix. just to be sure that NOBODY use them. 2013-03-19 17:05:56 +00:00
old_matrix.h renamed the unused old lin_algebra and Matrix. just to be sure that NOBODY use them. 2013-03-19 17:05:56 +00:00
old_matrix33.h Renaming to settle the old attempt of integrally using eigen matrix for matrix44 and matrix33 2013-03-19 21:51:13 +00:00
old_matrix44.h Renaming to settle the old attempt of integrally using eigen matrix for matrix44 and matrix33 2013-03-19 21:51:13 +00:00
perlin_noise.h invalid output range - fixed 2014-02-04 16:09:36 +00:00
polar_decomposition.h removed old lib svd and substituted with eigen. 2011-11-21 09:09:58 +00:00
quadric.h
quadric5.h Small changes in the long long way to making meshlab and the vcglib really float/double independent 2014-06-18 17:29:34 +00:00
quaternion.h
random_generator.h Standardized the generate method of the marsenne twister random generator in order to get also a unsigned capped random generation (like all the other generate() of the other random generators) 2014-04-17 08:19:06 +00:00
shot.h Refactored a bit to allow the conversion of shot and cameras from float to double (added the notoriuous vcg style Construct) 2014-08-10 00:30:20 +00:00
similarity.h
similarity2.h Added algorithms for packing into a square rectangles and polygons 2011-10-20 22:29:20 +00:00
spherical_harmonics.h