vcglib/vcg/complex
Nico Pietroni 4af26f2df2 line 565 changed "if (numholes!=1) return false;" to "if (numholes==0) return false;" it may be even have multiple holes 2011-11-01 18:40:55 +00:00
..
algorithms line 565 changed "if (numholes!=1) return false;" to "if (numholes==0) return false;" it may be even have multiple holes 2011-11-01 18:40:55 +00:00
tetramesh compilation with gcc 2007-11-20 09:50:32 +00:00
all_types.h separated alltypes from usedtypes. The dummy types for simplex where char, now are derived by 2010-05-19 17:05:29 +00:00
allocate.h bug fixing: 2011-10-25 10:03:10 +00:00
append.h moved PointerToAttribute outside mesh definition to avoid type mismatches in append with two different mesh types. 2011-06-14 14:52:38 +00:00
complex.h Rolled back 2011-10-05 15:04:40 +00:00
used_types.h definition of USedTypes changed to ensure that MeshType::FaceType is the same as VertexType::FaceType (begin Vertex and Face any type among Vertex,Face,Edge,HEdge). 2010-06-18 07:53:21 +00:00