vcglib/vcg/complex
granzuglia 5bcce6a3d5 //static_cast<VertexPointer>(NULL) has been introduced just to avoid an error in the MSVS2010's compiler confusing pointer with int. You could use nullptr to avoid it, but it's not supported by all compilers.
//The error should have been removed from MSVS2012				
std::pair<float,VertexPointer> zz(0.0f,static_cast<VertexPointer>(NULL));
2013-03-24 16:33:50 +00:00
..
algorithms //static_cast<VertexPointer>(NULL) has been introduced just to avoid an error in the MSVS2010's compiler confusing pointer with int. You could use nullptr to avoid it, but it's not supported by all compilers. 2013-03-24 16:33:50 +00:00
all_types.h removed useless ; 2012-10-04 20:41:28 +00:00
allocate.h Added parenthesis to clearly disambiguate if/then/else 2013-03-20 08:28:30 +00:00
append.h corrected bug on appending perFace and perEdge attributes 2013-03-11 11:53:26 +00:00
base.h added a missing RequireEEAdjacency 2013-01-02 09:56:21 +00:00
complex.h Refactored the complex.h file into a include manager and a base.h file 2012-12-06 10:59:18 +00:00
exception.h reformatted for allowing a breakpoint in the exception 2012-12-10 09:10:19 +00:00
used_types.h component_ocf are now part of the standard inclusion sequence of complex.h 2012-10-15 09:17:48 +00:00