vcglib/wrap/io_trimesh
Paolo Cignoni 662d0ce811 corrected the FileExtension helper func as suggested in BUG#55 2016-02-24 05:57:27 +00:00
..
additionalinfo.h
export.h
export_3ds.h
export_ctm.h
export_dae.h
export_dxf.h added the writing of the DXF header to the exporter, as it is required by a lot of importers (like Blender) 2016-01-05 10:09:02 +00:00
export_fbx.h
export_field.h added Save2AngleFace function 2015-12-24 10:56:49 +00:00
export_gts.h
export_idtf.h
export_iv.h
export_obj.h
export_off.h - added missed security control 2015-07-30 11:46:05 +00:00
export_ply.h Bug fixed in the save of the color per Face in the ASCII PLY file. 2015-10-29 10:41:21 +00:00
export_smf.h
export_stl.h
export_u3d.h
export_vmi.h
export_vrml.h
how_to_write_an_io_filter.txt
import.h corrected the FileExtension helper func as suggested in BUG#55 2016-02-24 05:57:27 +00:00
import_asc.h corrected a wrong template type (CMesh0 -> MESH_TYPE) 2015-09-07 09:42:50 +00:00
import_ctm.h
import_dae.h added small hack to better texture name managment in collada importing 2015-03-24 17:44:11 +00:00
import_fbx.h
import_field.h added Save2AngleFace function 2015-12-24 10:55:21 +00:00
import_gts.h
import_nvm.h
import_obj.h small bug in mask initialization for obj files 2015-12-29 07:13:51 +00:00
import_off.h
import_out.h
import_ply.h Fixed the indices of the PropDescriptor. 2015-10-29 13:47:21 +00:00
import_ptx.h
import_raw.h
import_smf.h
import_stl.h
import_vmi.h
io_fan_tessellator.h
io_mask.h
io_material.h
io_ply.h
precision.h