/**************************************************************************** * VCGLib o o * * Visual and Computer Graphics Library o o * * _ O _ * * Copyright(C) 2004-2009 \/)\/ * * Visual Computing Lab /\/| * * ISTI - Italian National Research Council | * * \ * * All rights reserved. * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * * for more details. * * * ****************************************************************************/ #include #include #include #include #include #include #include // input output #include #include // topology computation #include // normals #include #include using namespace vcg; using namespace std; class MyEdge; class MyFace; class MyVertex; struct MyUsedTypes : public UsedTypes< Use ::AsVertexType, Use ::AsEdgeType, Use ::AsFaceType>{}; class MyVertex : public Vertex{}; class MyFace : public Face< MyUsedTypes, face::FFAdj, face::VertexRef, face::BitFlags > {}; class MyEdge : public Edge{}; class MyMesh : public tri::TriMesh< vector, vector , vector > {}; int main( int argc, char **argv ) { if(argc<2) { printf("Usage trimesh_base \n"); return -1; } MyMesh m,em; if(tri::io::ImporterPLY::Open(m,argv[1])!=0) { printf("Error reading file %s\n",argv[1]); exit(0); } tri::UpdateFlags::FaceBorderFromFF(m); tri::UpdateNormals::PerVertexNormalized(m); printf("Input mesh vn:%i fn:%i\n",m.vn,m.fn); printf( "Mesh has %i vert and %i faces\n", m.vn, m.fn ); Plane3f slicingPlane; Point3f planeCenter = m.bbox.Center(); slicingPlane.Init(planeCenter,Point3f(0,0,1)); vcg::IntersectionPlaneMesh(m, slicingPlane, em ); tri::Clean::RemoveDuplicateVertex(em); std::vector< std::vector > outlines; std::vector outline; vcg::tri::UpdateFlags::EdgeClearV(em); int nv=0; tri::UpdateTopology::EdgeEdge(em); for(size_t i=0;iSetV(); outline.push_back(curE->V(curI)->P()); nextE=curE->EEp((curI+1)%2); nextI=curE->EEi((curI+1)%2); curE=nextE; curI=nextI; nv++; } while(curE != startE); outlines.push_back(outline); printf("Found one outline of %i vertices\n\n",outline.size()); outline.clear(); } } printf("Found %i outlines for a total of %i vertices",outlines.size(),nv); return 0; }