include (./predefinitions.pro) QT += core QT -= gui TARGET = miq TEMPLATE = app # This is needed by CoMISo DEFINES += INCLUDE_TEMPLATES INCLUDEPATH += $$COMISODIR/include INCLUDEPATH += $$COMISODIR/Solver INCLUDEPATH += $$COMISODIR/.. # include of vcg library INCLUDEPATH += $$VCGLIBDIR # CORE HEADERS += $$VCGLIBDIR/wrap/miq/core/vertex_indexing.h \ HEADERS += $$VCGLIBDIR/wrap/miq/core/poisson_solver.h HEADERS += $$VCGLIBDIR/wrap/miq/quadrangulator.h HEADERS += $$VCGLIBDIR/wrap/miq/core/param_stats.h HEADERS += $$VCGLIBDIR/wrap/miq/MIQ.h HEADERS += $$VCGLIBDIR/wrap/miq/core/glUtils.h HEADERS += $$VCGLIBDIR/wrap/miq/core/seams_initializer.h HEADERS += $$VCGLIBDIR/wrap/miq/core/stiffening.h #SOURCES += $$VCGLIBDIR/wrap/miq/MIQ.cpp # VCG HEADERS += $$VCGLIBDIR/vcg/complex/algorithms/parametrization/tangent_field_operators.h HEADERS += $$VCGLIBDIR/vcg/complex/algorithms/parametrization/distortion.h HEADERS += $$VCGLIBDIR/wrap/io_trimesh/import_field.h HEADERS += $$VCGLIBDIR/wrap/io_trimesh/export_field.h SOURCES += $$VCGLIBDIR/wrap/ply/plylib.cpp SOURCES += main.cpp # Awful problem with windows.. win32{ DEFINES += NOMINMAX } mac{ # Mac specific Config required to avoid to make application bundles CONFIG += console CONFIG -= app_bundle LIBS += -framework OpenGL LIBS += -L/opt/local/lib -lamd -lcamd -lccolamd -lcholmod -lcolamd -lcxsparse -lblas -framework accelerate }