compiled with new version of spatial hashing

This commit is contained in:
Nico Pietroni 2005-11-07 14:12:42 +00:00
parent aca3eeec83
commit f8af64df99
2 changed files with 677 additions and 698 deletions

View File

@ -13,10 +13,11 @@ public:
typedef typename ContSimplex::value_type SimplexType;
typedef typename ContSimplex::value_type* SimplexPointer;
typedef typename ContSimplex::iterator SimplexIterator;
typedef typename SimplexType::CoordType Point3x;
typedef typename Point3x::ScalarType ScalarType;
typedef typename SimplexType::CoordType CoordType;
typedef typename CoordType::ScalarType ScalarType;
typedef typename vcg::Box3<ScalarType> Box3x;
typedef SpatialHashTable<SimplexType> HashingTable;
typedef DynamicSpatialHashTable<SimplexType,float> HashingTable;
Collision_Detector(ContSimplex & r_):_simplex(r_){};
~Collision_Detector(){};
@ -41,10 +42,14 @@ public:
}
///initialize the box for collision detection and the dimension of a cell
void Init(Point3x _min,Point3x _max,ScalarType _l)
void Init(CoordType _min,CoordType _max,ScalarType _l)
{
HTable=new HashingTable();
HTable->Init(_min,_max,_l);
Box3x bb(_min,_max);
CoordType d=((_max-_min)/_l);
vcg::Point3i dim;
dim.Import<ScalarType>(d);
HTable->InitEmpty(bb,dim);
}
//control if two faces share a vertex
@ -66,9 +71,14 @@ public:
if ((!f0->IsActive())&&(!f1->IsActive()))
return false;
//no adiacent faces
if ((f0!=f1)&& (!ShareEdge(f0,f1))
&& (!ShareVertex(f0,f1)))
return (vcg::Intersection<SimplexType>((*f0),(*f1)));
assert(f0!=f1);
if ((f0!=f1)&& (!ShareEdge(f0,f1))&&!ShareVertex(f0,f1))
{
//vcg::Segment3<ScalarType> segm;
//bool copl=false;
return (vcg::Intersection<SimplexType>((*f0),(*f1)));//,copl,segm))
//return ((copl)||(segm.Length()>0.001));
}
return false;
}
@ -76,44 +86,29 @@ public:
void RefreshElements()
{
HTable->Clear();
vactive.clear();///new
vactive.clear();
HTable->tempMark=0;
for (SimplexIterator si=_simplex.begin();si<_simplex.end();++si)
{
if (!(*si).IsD())
{
(*si).Mark()=0;
if (!(*si).IsActive())
HTable->AddElem(&*si);
///new now
else
(*si).HMark()=0;
vcg::Box3i cells=HTable->Add(&*si);
if ((*si).IsActive())
{
std::vector<Point3i> cells=HTable->AddElem(&*si);
for(std::vector<Point3i>::iterator it=cells.begin();it<cells.end();it++)
vactive.insert(*it);
vcg::Box3i cells=HTable->Add(&*si);
for (int x=cells.min.X(); x<=cells.max.X();x++)
for (int y=cells.min.Y(); y<=cells.max.Y();y++)
for (int z=cells.min.Z(); z<=cells.max.Z();z++)
vactive.insert(vcg::Point3i(x,y,z));
}
///end new now
}
//UpdateStep(); commented now
}
}
/////put active cells on apposite structure
//void UpdateStep()
//{
// vactive.clear();
// for (SimplexIterator si=_simplex.begin();si<_simplex.end();++si)
// {
// if ((((!(*si).IsD()))&&(*si).IsActive()))
// {
// std::vector<Point3i> cells=HTable->addSimplex(&*si);
// for(std::vector<Point3i>::iterator it=cells.begin();it<cells.end();it++)
// vactive.insert(*it);
// }
// }
//}
///put active cells on apposite structure
@ -126,35 +121,16 @@ public:
{
if ((!(*si).IsD())&&((*si).IsActive()))
{
std::vector<Point3i> cells=HTable->AddElem(&*si);
for(std::vector<Point3i>::iterator it=cells.begin();it<cells.end();it++)
vactive.insert(*it);
vcg::Box3i cells=HTable->Add(&*si);
for (int x=cells.min.X();x<=cells.max.X();x++)
for (int y=cells.min.Y();y<=cells.max.Y();y++)
for (int z=cells.min.Z();z<=cells.max.Z();z++)
vactive.insert(vcg::Point3i(x,y,x));
}
}
}
/////put active cells on apposite structure
//void AddElements(typename ContSimplex::iterator newSimplex)
//{
// while (newSimplex!=_simplex.end())
// {
// if (!(*newSimplex).IsD())
// {
// if (!(*newSimplex).IsActive())
// HTable->addSimplex(&*newSimplex);
// ///new now
// else
// {
// std::vector<Point3i> cells=HTable->addSimplex(&*newSimplex);
// for(std::vector<Point3i>::iterator it=cells.begin();it<cells.end();it++)
// vactive.insert(*it);
// }
// ///end new now
// }
// newSimplex++;
// }
//}
///control the real self intersection in the mesh and returns the elements that intersect with someone
std::vector<SimplexType*> computeSelfIntersection()
@ -168,7 +144,8 @@ public:
if (HTable->numElemCell(p,I)>=2)
{
std::vector<SimplexType*> inCell;
HTable->getAtCell(p,inCell);
inCell.clear();
HTable->getInCellUpdated(p,inCell);
int nelem=inCell.size();
if (nelem>=2)
{
@ -181,6 +158,7 @@ public:
ret.push_back(inCell[j]);
}
}
}
}
return ret;

View File

@ -49,17 +49,17 @@ class Segmentator{
public:
struct DummyEdge;
struct DummyTetra;
struct MyFace;
struct DummyEdge;
struct DummyTetra;
struct MyFace;
//#ifdef _EXTENDED_MARCH
// struct MyVertex: public ParticleBasic<vcg::VertexAFVNf<DummyEdge,MyFace,DummyTetra> >
//#else
//#ifdef _EXTENDED_MARCH
// struct MyVertex: public ParticleBasic<vcg::VertexAFVNf<DummyEdge,MyFace,DummyTetra> >
//#else
struct MyVertex: public ParticleBasic<vcg::VertexAFVNf<DummyEdge,MyFace,DummyTetra> >
//#endif
{
public:
//#endif
{
public:
bool blocked;//optimize after with vertex flags
bool stopped;
@ -68,8 +68,8 @@ public:
{
blocked=false;
stopped=false;
Acc()=Point3f(0,0,0);
Vel()=Point3f(0,0,0);
Acc()=CoordType(0,0,0);
Vel()=CoordType(0,0,0);
ClearFlags();
//__super::
//neeed call of the super class
@ -83,14 +83,14 @@ public:
}
else
{
Acc()=Point3f(0,0,0);
Vel()=Point3f(0,0,0);
Acc()=CoordType(0,0,0);
Vel()=CoordType(0,0,0);
}
}
void Reset()
{
IntForce()=Point3f(0.f,0.f,0.f);
IntForce()=CoordType(0.f,0.f,0.f);
}
void SetRestPos()
@ -98,7 +98,7 @@ public:
RPos()=P();
}
};
};
///this class implements the deformable triangle in a mass spring system
struct MyFace : public TriangleMassSpring< vcg::FaceAFAVFNFMRT<MyVertex,DummyEdge,MyFace> >
@ -107,7 +107,7 @@ public:
bool intersected;
float kdihedral;
ScalarType AreaRep;
int _Mark;
int _HMark;
CoordType old_N;
@ -159,13 +159,13 @@ public:
return (norm1*norm2);
}
int &Mark()
{return (_Mark);}
inline int &HMark()
{return (_HMark);}
///return the bounding box of the simplex
vcg::Box3<float> BBox()
vcg::Box3<ScalarType> BBox()
{
vcg::Box3<float> bb;
vcg::Box3<ScalarType> bb;
GetBBox(bb);
return (bb);
}
@ -235,23 +235,23 @@ public:
return true;
///new
}
};
};
struct MyTriMesh: public vcg::tri::TriMesh<std::vector<MyVertex>,std::vector<MyFace> >{};
struct MyTriMesh: public vcg::tri::TriMesh<std::vector<MyVertex>,std::vector<MyFace> >{};
typedef Partial_Container<std::vector<MyVertex*>,MyVertex> Part_VertexContainer;
typedef Partial_Container<std::vector<MyFace*>,MyFace> Part_FaceContainer;
typedef PDEIntegrator<Part_FaceContainer,Part_VertexContainer,float> myIntegrator;
typedef Collision_Detector<std::vector<MyFace> > Collision;
typedef Partial_Container<std::vector<MyVertex*>,MyVertex> Part_VertexContainer;
typedef Partial_Container<std::vector<MyFace*>,MyFace> Part_FaceContainer;
typedef PDEIntegrator<Part_FaceContainer,Part_VertexContainer,MyVertex::ScalarType> myIntegrator;
typedef Collision_Detector<std::vector<MyFace> > Collision;
////typedef Walker<MyTriMesh,MyTriMesh> MyWalk;
//
//#ifdef _EXTENDED_MARCH
// typedef vcg::tri::ExtendedMarchingCubes<MyTriMesh, MyWalk> MarchingCubes;
//#else
// typedef vcg::tri::MarchingCubes<MyTriMesh, MyWalk> MarchingCubes;
//#endif
////typedef Walker<MyTriMesh,MyTriMesh> MyWalk;
//
//#ifdef _EXTENDED_MARCH
// typedef vcg::tri::ExtendedMarchingCubes<MyTriMesh, MyWalk> MarchingCubes;
//#else
// typedef vcg::tri::MarchingCubes<MyTriMesh, MyWalk> MarchingCubes;
//#endif
public:
@ -292,7 +292,7 @@ public:
//Volume_Dataset_Optimized<short> V;
Volume_Dataset <short> V;
vcg::Box3<float> bbox;
vcg::Box3<MyTriMesh::ScalarType> bbox;
char *inDir;
char *outDir;
@ -357,6 +357,7 @@ private:
double conf=diameter*diameter;
///now swap
return (fatt2<=conf);
//return (!((fabs(p.X())>50)||(fabs(p.Y())>50)||(fabs(p.Z())>50)));
}
@ -447,9 +448,9 @@ private:
///return true if a coordinate is out of limits
bool OutOfLimits(MyTriMesh::CoordType p)
{
Point3f test=p;
Point3f max=BBox().max-Point3f(1.f,1.f,1.f);//last change
Point3f min=BBox().min;//+Point3f(1.f,1.f,1.f);//last change
MyTriMesh::CoordType test=p;
MyTriMesh::CoordType max=BBox().max-MyTriMesh::CoordType(1.f,1.f,1.f);//last change
MyTriMesh::CoordType min=BBox().min;//+Point3f(1.f,1.f,1.f);//last change
for (int i=0;i<3;i++)
{
if(((test.V(i)>=max.V(i))||(test.V(i)<=min.V(i))))
@ -516,18 +517,18 @@ private:
v->stopped=false;
}
/////re-set physical pararmeters on the mesh
//void InitPhysParam(float k_elanst,float mass,float k_dihedral)
//{
// for (unsigned int i=0;i<m->face.size();i++)
// {
// if (!m->face[i].IsD())
// m->face[i].Init(k_elanst,mass,k_dihedral);
// }
//}
/////re-set physical pararmeters on the mesh
//void InitPhysParam(float k_elanst,float mass,float k_dihedral)
//{
// for (unsigned int i=0;i<m->face.size();i++)
// {
// if (!m->face[i].IsD())
// m->face[i].Init(k_elanst,mass,k_dihedral);
// }
//}
///set the initial mesh of deformable object
void InitMesh(MyTriMesh *m)
///set the initial mesh of deformable object
void InitMesh(MyTriMesh *m)
{
m->Clear();
@ -552,25 +553,25 @@ void InitMesh(MyTriMesh *m)
}
///return true if the gray level of the vertex v differ from graylevel less than tolerance
bool InTolerance(MyTriMesh::VertexType *v)
{
///return true if the gray level of the vertex v differ from graylevel less than tolerance
bool InTolerance(MyTriMesh::VertexType *v)
{
return (fabs(getColor(v->P())-(float)gray_init)<(float)tolerance);
}
}
///add to the vertex v a containing force basing on diffence from tolerance
MyTriMesh::CoordType ContainingForce(MyTriMesh::VertexType *v)
{
///add to the vertex v a containing force basing on diffence from tolerance
MyTriMesh::CoordType ContainingForce(MyTriMesh::VertexType *v)
{
//float dinstance=fabs((FindGrayMedia(v))-gray_init);
float dinstance=fabs((getColor(v->P()))-(float)gray_init);
assert(dinstance<=tolerance);
MyTriMesh::CoordType ret=(-v->N()*((dinstance)/(float)tolerance));
return (ret);
}
}
///find the gradient factor
MyTriMesh::CoordType GradientFactor(MyTriMesh::VertexType *v)
{
///find the gradient factor
MyTriMesh::CoordType GradientFactor(MyTriMesh::VertexType *v)
{
MyTriMesh::CoordType value=Gradient(v->P());
/*float d0=getColor(v->P()+value);
float d1=getColor(v->P()-value);
@ -578,12 +579,12 @@ MyTriMesh::CoordType GradientFactor(MyTriMesh::VertexType *v)
return (-value);
else */
return (value*(gray_init-getColor(v->P())));
}
}
///add the external forces to the deformable mesh
///add the external forces to the deformable mesh
void AddExtForces()
{
void AddExtForces()
{
Part_VertexContainer::iterator vi;
/*PartialUpdateNormals();*/
end_loop=true;
@ -619,11 +620,11 @@ void AddExtForces()
(*vi).ExtForce()=MyTriMesh::CoordType(0,0,0);
}
}
}
}
///reinit the partial integration vectors that describe active vertices
void Reinit_PVectors()
{
///reinit the partial integration vectors that describe active vertices
void Reinit_PVectors()
{
V_Stopped.clear();
P_Vertex.clear();
MyTriMesh::VertexIterator vi;
@ -643,11 +644,11 @@ void Reinit_PVectors()
if ((!fi->IsD())&&(!fi->IsBlocked())&&(!fi->intersected))
P_Faces.push_back(&(*fi));
}
}
}
///erase the stopped entities from the partial containers
void Refresh_PVectors()
{
///erase the stopped entities from the partial containers
void Refresh_PVectors()
{
Part_FaceContainer P_FacesAux;
Part_VertexContainer P_VertexAux;
P_FacesAux.clear();
@ -674,11 +675,11 @@ void Refresh_PVectors()
P_Faces=P_FacesAux;
P_Vertex=P_VertexAux;
}
}
///add the new elements on partial vectors when allocate space for new vertices
void AddNewElements(MyTriMesh::VertexIterator vi,MyTriMesh::FaceIterator fi)
{
///add the new elements on partial vectors when allocate space for new vertices
void AddNewElements(MyTriMesh::VertexIterator vi,MyTriMesh::FaceIterator fi)
{
while (vi!=m->vert.end())
{
if ((!(*vi).IsD())&&(!(*vi).blocked)&&(!(*vi).stopped))
@ -691,11 +692,11 @@ void AddNewElements(MyTriMesh::VertexIterator vi,MyTriMesh::FaceIterator fi)
P_Faces.push_back(&(*fi));
fi++;
}
}
}
///verify and eventually stop the vertices of the mesh
void VerifyForces()
{
///verify and eventually stop the vertices of the mesh
void VerifyForces()
{
float proj;
Part_VertexContainer::iterator vi;
for (vi=P_Vertex.begin();vi<P_Vertex.end();++vi)
@ -708,10 +709,10 @@ void VerifyForces()
SetStopped(&*vi);
}
}
}
}
bool TimeReinit()
{
bool TimeReinit()
{
static clock_t time=0;
clock_t elapsedsecs=abs(time-clock());
if (elapsedsecs>interval_reinit)
@ -720,10 +721,10 @@ bool TimeReinit()
return true;
}
return false;
}
}
bool TimeSelfIntersection()
{
bool TimeSelfIntersection()
{
static clock_t time=0;
clock_t elapsedsecs=abs(time-clock());
if (elapsedsecs>interval_selfcollision)
@ -732,11 +733,11 @@ bool TimeSelfIntersection()
return true;
}
return false;
}
}
void PartialUpdateNormals()
{
void PartialUpdateNormals()
{
/*vcg::tri::UpdateNormals<MyTriMesh>::PerFaceNormalized(*m);
vcg::tri::UpdateNormals<MyTriMesh>::PerVertexNormalized(*m);*/
Part_FaceContainer::iterator fi;
@ -787,21 +788,21 @@ void PartialUpdateNormals()
// if( !(*vi).IsD() && (*vi).IsRW() )
// (*vi).N().Normalize();
}
}
//bool SelectToRefine()
//{
// MyTriMesh::FaceIterator fi;
// for (fi=m->face.begin();pfi<m->face.end();++pfi)
// {
// if (((*fi).QualityFace()<0.1f))
// fi->ClearS();
// }
//}
//bool SelectToRefine()
//{
// MyTriMesh::FaceIterator fi;
// for (fi=m->face.begin();pfi<m->face.end();++pfi)
// {
// if (((*fi).QualityFace()<0.1f))
// fi->ClearS();
// }
//}
template<class MESH_TYPE>
struct MyMidPoint:vcg::MidPoint<MESH_TYPE>
{
template<class MESH_TYPE>
struct MyMidPoint:vcg::MidPoint<MESH_TYPE>
{
void operator()(typename MESH_TYPE::VertexType &nv, face::Pos<typename MESH_TYPE::FaceType> ep){
nv.P()= (ep.f->V(ep.z)->P()+ep.f->V1(ep.z)->P())/2.0;
@ -813,17 +814,17 @@ struct MyMidPoint:vcg::MidPoint<MESH_TYPE>
if( MESH_TYPE::HasPerVertexColor())
nv.C().lerp(ep.f->V(ep.z)->C(),ep.f->V1(ep.z)->C(),.5f);
}
};
};
///refine the mesh and re-update eventually
void RefineStep(float _edge_size)
{
///refine the mesh and re-update eventually
void RefineStep(float _edge_size)
{
MyTriMesh::VertexIterator vinit=m->vert.begin();
MyTriMesh::FaceIterator finit=m->face.begin();
MyTriMesh::VertexIterator vend=m->vert.end();
MyTriMesh::FaceIterator fend=m->face.end();
// bool to_refine=SelectToRefine();
// bool to_refine=SelectToRefine();
/*if (to_refine)*/
//refined=vcg::Refine(*m,MidPoint<MyTriMesh>(),_edge_size,true);
@ -853,17 +854,17 @@ void RefineStep(float _edge_size)
PartialUpdateNormals();
PartialReinitPhysicMesh();
//#ifdef _DEBUG
// vcg::tri::UpdateTopology<MyTriMesh>::TestFaceFace(*m);
//#endif
//#ifdef _DEBUG
// vcg::tri::UpdateTopology<MyTriMesh>::TestFaceFace(*m);
//#endif
//CollDet->RefreshElements();
}
}
}
///reset vertex position and unblock them
void PartialReinitPhysicMesh()
{
///reset vertex position and unblock them
void PartialReinitPhysicMesh()
{
Part_FaceContainer::iterator pfi;
Part_VertexContainer::iterator pvi;
@ -891,13 +892,13 @@ void PartialReinitPhysicMesh()
/*for (MyTriMesh::VertexIterator vi=m.vert.begin();vi<m.vert.end();vi++)
ClearStopped(&*vi);*/
}
}
///clear the stopped vertex
void ClearStopped()
{
//for (MyTriMesh::VertexIterator vi=m.vert.begin();vi<m.vert.end();vi++)
// ClearStopped(&*vi);
///clear the stopped vertex
void ClearStopped()
{
//for (MyTriMesh::VertexIterator vi=m.vert.begin();vi<m.vert.end();vi++)
// ClearStopped(&*vi);
Part_VertexContainer::iterator vi;
for (vi=V_Stopped.begin();vi<V_Stopped.end();++vi)
@ -905,11 +906,11 @@ void ClearStopped()
ClearStopped(&*vi);
}
V_Stopped.clear();
}
}
///do one step of controls for self collision detetction
void CollisionDetection()
{
///do one step of controls for self collision detetction
void CollisionDetection()
{
CollDet->UpdateStep<Part_FaceContainer>(P_Faces);
std::vector<MyFace*> coll=CollDet->computeSelfIntersection();
for (std::vector<MyFace*>::iterator it=coll.begin();it<coll.end();it++)
@ -920,21 +921,21 @@ void CollisionDetection()
SetIntersectedFace(*it);
}
}
}
}
public:
///set the initial barycenter where the triangle mesh start to expand
//void SetInitialBarycenter(MyTriMesh::CoordType b)
//{
// InitialBarycenter=b;
// gray_init=getColor(b);
// /*InitMesh(m);*/
//}
///set the initial barycenter where the triangle mesh start to expand
//void SetInitialBarycenter(MyTriMesh::CoordType b)
//{
// InitialBarycenter=b;
// gray_init=getColor(b);
// /*InitMesh(m);*/
//}
///set the input output directory of images
void LoadFromDir(char *in, char *out)
{
///set the input output directory of images
void LoadFromDir(char *in, char *out)
{
inDir=in;
outDir=out;
@ -944,21 +945,21 @@ void LoadFromDir(char *in, char *out)
V.Init(1000,outDir);*/
V.LoadJpg(inDir);
bbox=vcg::Box3<float>(MapToSpace((V.Min())),(MapToSpace(V.Max())));
}
bbox=vcg::Box3<MyTriMesh::ScalarType>(MapToSpace((V.Min())),(MapToSpace(V.Max())));
}
///set the input
void LoadFromRaw(char *inDir)
{
///set the input
void LoadFromRaw(char *inDir)
{
/*V.LoadRaw(inDir);
bbox=vcg::Box3<float>(MapToSpace((V.Min())),(MapToSpace(V.Max())));*/
}
}
///set parameters for segmentation
void SetSegmentParameters(int tol,float Mass=0.5f,float K_elanst=0.2f,float Dihedral=0.2f,float Time_stamp=0.2f,
///set parameters for segmentation
void SetSegmentParameters(int tol,float Mass=0.5f,float K_elanst=0.2f,float Dihedral=0.2f,float Time_stamp=0.2f,
float Edge_precision=4.f,Point3f ScaleFactor=Point3f(1.f,1.f,1.f),
clock_t _interval=2000,clock_t _interval2=250)
{
{
mass=Mass;
k_elanst=K_elanst;
tolerance=tol;
@ -972,13 +973,13 @@ void SetSegmentParameters(int tol,float Mass=0.5f,float K_elanst=0.2f,float Dihe
time_stamp=Time_stamp;
k_dihedral=Dihedral;
scale=ScaleFactor;
bbox=vcg::Box3<float>(UnScale(MapToSpace(V.Min())),(UnScale(MapToSpace(V.Max()))));//last change!
}
bbox=vcg::Box3<MyTriMesh::ScalarType>(UnScale(MapToSpace(V.Min())),(UnScale(MapToSpace(V.Max()))));//last change!
}
///init the segmentation of the mesh
void InitSegmentation(MyTriMesh::CoordType b)
{
///init the segmentation of the mesh
void InitSegmentation(MyTriMesh::CoordType b)
{
InitialBarycenter=b;
gray_init=getColor(b);
@ -994,17 +995,17 @@ void InitSegmentation(MyTriMesh::CoordType b)
PartialReinitPhysicMesh();
CollDet->Init(bbox.min,bbox.max,5.f);
}
}
///return the bounding box of the mesh
vcg::Box3<float>& BBox()
{
///return the bounding box of the mesh
vcg::Box3<MyTriMesh::ScalarType>& BBox()
{
return (bbox);
}
}
///one step of moving for the deformable object
void Step(float t,float _edge_size)
{
///one step of moving for the deformable object
void Step(float t,float _edge_size)
{
if (m->face.size()!=0)
{
AddExtForces();
@ -1023,17 +1024,17 @@ void Step(float t,float _edge_size)
if (TimeSelfIntersection())
CollisionDetection();
}
}
}
void Smooth()
{
void Smooth()
{
//ScaleLaplacianSmooth<MyTriMesh>(*m,1,0.5);
vcg::tri::UpdateTopology<MyTriMesh>::VertexFace(*m);
PasoDobleSmooth<MyTriMesh>(*m,1);
}
}
void AutoStep()
{
void AutoStep()
{
refined=false;
Step(time_stamp,edge_size);
//test on 80% of the vertex blocked
@ -1044,23 +1045,23 @@ void AutoStep()
edge_size=edge_precision;
time_stamp/=2.f;
}
}
}
//void MarchingCubeExtraction()
//{
// /*
// new_m = new MyTriMesh();
// mcE.Extract(gray_init,&V,vcg::Point3i(2,2,2),*new_m);*/
//
// MC_Extractor<MyTriMesh> mcE;
// mcE.Extract(gray_init,V,vcg::Point3i(256,256,100),*m,gray_init);
// //mcE.Extract(gray_init,V,vcg::Point3i(512,512,240),*m,gray_init);
// //mcE.Extract(gray_init,V,vcg::Point3i(128,128,60),*m,gray_init);
//}
//void MarchingCubeExtraction()
//{
// /*
// new_m = new MyTriMesh();
// mcE.Extract(gray_init,&V,vcg::Point3i(2,2,2),*new_m);*/
//
// MC_Extractor<MyTriMesh> mcE;
// mcE.Extract(gray_init,V,vcg::Point3i(256,256,100),*m,gray_init);
// //mcE.Extract(gray_init,V,vcg::Point3i(512,512,240),*m,gray_init);
// //mcE.Extract(gray_init,V,vcg::Point3i(128,128,60),*m,gray_init);
//}
///set as deleted intersected vertices
void ClearIntersectedFaces()
{
///set as deleted intersected vertices
void ClearIntersectedFaces()
{
MyTriMesh::FaceIterator fi;
for (fi=m->face.begin();fi<m->face.end();fi++)
#ifdef _TORUS
@ -1076,11 +1077,11 @@ void ClearIntersectedFaces()
(*fi).SetD();
}
#endif
}
}
///first version
void Resample()
{
///first version
void Resample()
{
ClearIntersectedFaces();
new_m=new MyTriMesh();
vcg::tri::UpdateBounding<MyTriMesh>::Box(*m);
@ -1091,7 +1092,7 @@ void Resample()
vcg::trimesh::Resampler<MyTriMesh,MyTriMesh>::Resample<vcg::trimesh::RES::MMarchingCubes>(*m,*new_m,
Point3i((int) edge_precision/2.0,(int) edge_precision/2.0,(int) edge_precision/2.0),edge_size*2.f);
#endif
// delete(new_m0);
// delete(new_m0);
delete(m);
m=new_m;
@ -1099,7 +1100,7 @@ void Resample()
PartialReinitPhysicMesh();
CollDet->Init(bbox.min,bbox.max,5.f);
}
}
};
#endif