From c038b3584e92f42bc1fd5cd535dced71c98e1ee4 Mon Sep 17 00:00:00 2001 From: cignoni Date: Mon, 12 Dec 2011 23:28:25 +0000 Subject: [PATCH] Corrected blatant bugs in the updateTopology--VertexEdge --- vcg/complex/algorithms/update/topology.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/vcg/complex/algorithms/update/topology.h b/vcg/complex/algorithms/update/topology.h index 9876b987..13a8ad4c 100644 --- a/vcg/complex/algorithms/update/topology.h +++ b/vcg/complex/algorithms/update/topology.h @@ -496,7 +496,7 @@ static void EdgeEdge(MeshType &m) static void VertexEdge(MeshType &m) { - if(!m.HasVETopology()) return; + if(!HasVEAdjacency(m)) return; VertexIterator vi; EdgeIterator ei; @@ -507,7 +507,7 @@ static void VertexEdge(MeshType &m) (*vi).VEi() = 0; } - for(ei=m.edges.begin();ei!=m.edges.end();++ei) + for(ei=m.edge.begin();ei!=m.edge.end();++ei) if( ! (*ei).IsD() ) { for(int j=0;j<2;++j)