added comments to the color Scatter function (I never remember the meaning of the params)
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@ -225,27 +225,27 @@ inline void SetGrayShade(float f)
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/** Given an integer returns a well ordering of colors
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/** Given an integer returns a well ordering of colors
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// so that every color differs as much as possible form the previous one
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// so that every color differs as much as possible form the previous one
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// params:
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// params:
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// n is the maximum expected value (max of the range)
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// range is the maximum expected value (max of the range)
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// v is the requested position
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// value is the requested position (it must be <range);
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*/
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*/
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inline static Color4 Scatter(int n, int a,float Sat=.3f,float Val=.9f)
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inline static Color4 Scatter(int range, int value,float Sat=.3f,float Val=.9f)
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{
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{
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int b, k, m=n;
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int b, k, m=range;
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int r =n;
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int r =range;
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for (b=0, k=1; k<n; k<<=1)
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for (b=0, k=1; k<range; k<<=1)
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if (a<<1>=m) {
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if (value<<1>=m) {
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if (b==0) r = k;
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if (b==0) r = k;
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b += k;
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b += k;
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a -= (m+1)>>1;
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value -= (m+1)>>1;
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m >>= 1;
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m >>= 1;
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}
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}
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else m = (m+1)>>1;
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else m = (m+1)>>1;
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if (r>n-b) r = n-b;
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if (r>range-b) r = range-b;
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//TRACE("Scatter range 0..%i, in %i out %i\n",n,a,b);
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//TRACE("Scatter range 0..%i, in %i out %i\n",n,a,b);
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Color4 rc;
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Color4 rc;
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rc.SetHSVColor(float(b)/float(n),Sat,Val);
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rc.SetHSVColor(float(b)/float(range),Sat,Val);
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return rc;
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return rc;
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}
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}
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