fix a typo in Program::Uniform()

This commit is contained in:
Paolo Cignoni 2008-10-15 09:28:15 +00:00
parent 64ce68dac0
commit a3dbc3168b
2 changed files with 10 additions and 10 deletions

View File

@ -502,13 +502,13 @@ public:
glUniform4f(loc, x, y, z, w);
}
void Uniform(const char * name, const vcg::Point3f& p)
void Uniform(const char * name, const vcg::Point2f& p)
{
const GLint loc = glGetUniformLocation(this->objectID, name);
glUniform2fv(loc, 1, p.V());
}
void Uniform(const char * name, const vcg::Point2f& p)
void Uniform(const char * name, const vcg::Point3f& p)
{
const GLint loc = glGetUniformLocation(this->objectID, name);
glUniform3fv(loc, 1, p.V());