code cleaning
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@ -138,12 +138,6 @@ public:
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/*! \brief class for computing approximate geodesic distances on a mesh
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require VF Adjacency relation
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@ -593,15 +587,8 @@ It is just a simple wrapper of the basic Compute()
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tri::RequirePerVertexMark(m);
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tri::RequirePerVertexQuality(m);
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// typename MeshType::template PerVertexAttributeHandle<VertexPointer> sourceHandle
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// = tri::Allocator<MeshType>::template GetPerVertexAttribute<VertexPointer>(m, sourcesAttributeName());
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// typename MeshType::template PerVertexAttributeHandle<VertexPointer> parentHandle
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// = tri::Allocator<MeshType>::template GetPerVertexAttribute<VertexPointer> (m, parentsAttributeName());
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std::vector<DIJKDist> Heap;
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tri::UnMarkAll(m);
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tri::UnMarkAll(m);
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for(size_t i=0;i<seedVec.size();++i)
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{
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