added edgemeshconnectedcomponent and relative iterator

This commit is contained in:
T.Alderighi 2018-07-11 14:53:20 +02:00
parent ddeab96232
commit 90077c02dc
3 changed files with 2488 additions and 2355 deletions

View File

@ -37,6 +37,68 @@
namespace vcg { namespace vcg {
namespace tri{ namespace tri{
template <class ConnectedEdgeMeshType>
class EdgeConnectedComponentIterator
{
public:
typedef ConnectedEdgeMeshType MeshType;
typedef typename MeshType::VertexType VertexType;
typedef typename MeshType::VertexPointer VertexPointer;
typedef typename MeshType::VertexIterator VertexIterator;
typedef typename MeshType::ScalarType ScalarType;
typedef typename MeshType::EdgeType EdgeType;
typedef typename MeshType::EdgePointer EdgePointer;
typedef typename MeshType::EdgeIterator EdgeIterator;
typedef typename MeshType::ConstEdgeIterator ConstEdgeIterator;
typedef typename MeshType::EdgeContainer EdgeContainer;
public:
void operator ++()
{
EdgePointer ep = se.top();
se.pop();
for(int i = 0; i < 2; ++i)
{
edge::VEIterator<EdgeType> vei(ep->V(i));
while (!vei.End())
{
if (!tri::IsMarked(*mp, vei.E()))
{
tri::Mark(*mp, vei.E());
se.push(vei.E());
}
++vei;
}
}
}
void start(MeshType &m, EdgePointer e)
{
tri::RequirePerEdgeMark(m);
mp=&m;
while(!se.empty())
se.pop();
UnMarkAll(m);
tri::Mark(m, e);
se.push(e);
}
bool completed() {
return se.empty();
}
EdgePointer operator *()
{
return se.top();
}
private:
std::stack<EdgePointer> se;
MeshType *mp;
};
template <class ConnectedMeshType> template <class ConnectedMeshType>
class ConnectedComponentIterator class ConnectedComponentIterator
{ {
@ -1119,6 +1181,47 @@ public:
return int(CCV.size()); return int(CCV.size());
} }
static int edgeMeshConnectedComponents(MeshType & poly, std::vector<std::pair<int, typename MeshType::EdgePointer> > &eCC)
{
typedef typename MeshType::EdgePointer EdgePointer;
tri::UpdateTopology<MeshType>::VertexEdge(poly);
tri::UpdateFlags<MeshType>::EdgeClear(poly);
eCC.clear();
std::stack<EdgePointer> stack;
for (auto ei = poly.edge.begin(); ei != poly.edge.end(); ++ei)
if (!ei->IsD() && !ei->IsV())
{
ei->SetV();
std::pair<int, EdgePointer> cc(1, &*ei);
stack.push(&*ei);
while (!stack.empty())
{
EdgePointer ep = stack.top();
stack.pop();
for (int i = 0; i < 2; ++i)
{
edge::VEIterator<typename MeshType::EdgeType> vei(ep->V(i));
while (!vei.End())
{
if (!vei.E()->IsV())
{
vei.E()->SetV();
stack.push(vei.E());
cc.first += 1;
}
++vei;
}
}
}
eCC.push_back(cc);
}
return int(eCC.size());
}
static void ComputeValence( MeshType &m, typename MeshType::PerVertexIntHandle &h) static void ComputeValence( MeshType &m, typename MeshType::PerVertexIntHandle &h)
{ {
for(VertexIterator vi=m.vert.begin(); vi!= m.vert.end();++vi) for(VertexIterator vi=m.vert.begin(); vi!= m.vert.end();++vi)

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@ -76,6 +76,7 @@ namespace tri {
typedef CONTE EdgeContainer; typedef CONTE EdgeContainer;
typedef typename CONTE::value_type EdgeType; typedef typename CONTE::value_type EdgeType;
typedef typename TYPESPOOL::EdgePointer EdgePointer; typedef typename TYPESPOOL::EdgePointer EdgePointer;
typedef const typename TYPESPOOL::EdgePointer ConstEdgePointer;
typedef typename CONTE::iterator EdgeIterator; typedef typename CONTE::iterator EdgeIterator;
typedef typename CONTE::const_iterator ConstEdgeIterator; typedef typename CONTE::const_iterator ConstEdgeIterator;
@ -124,7 +125,8 @@ namespace tri {
struct MeshTypeHolder< T, CONT, AllTypes::AEdgeType>: public T{ struct MeshTypeHolder< T, CONT, AllTypes::AEdgeType>: public T{
typedef CONT EdgeContainer; typedef CONT EdgeContainer;
typedef typename EdgeContainer::value_type EdgeType; typedef typename EdgeContainer::value_type EdgeType;
typedef typename EdgeContainer::value_type * EdgePointer; typedef EdgeType * EdgePointer;
typedef const EdgeType * ConstEdgePointer;
typedef typename EdgeContainer::iterator EdgeIterator; typedef typename EdgeContainer::iterator EdgeIterator;
typedef typename EdgeContainer::const_iterator ConstEdgeIterator; typedef typename EdgeContainer::const_iterator ConstEdgeIterator;
}; };
@ -188,6 +190,7 @@ class TriMesh
// types for edge // types for edge
typedef typename TriMesh::EdgeType EdgeType; typedef typename TriMesh::EdgeType EdgeType;
typedef typename TriMesh::EdgePointer EdgePointer; typedef typename TriMesh::EdgePointer EdgePointer;
typedef typename TriMesh::ConstEdgePointer ConstEdgePointer;
typedef typename TriMesh::EdgeIterator EdgeIterator; typedef typename TriMesh::EdgeIterator EdgeIterator;
typedef typename TriMesh::ConstEdgeIterator ConstEdgeIterator; typedef typename TriMesh::ConstEdgeIterator ConstEdgeIterator;
@ -489,6 +492,15 @@ template <class MeshType> inline void InitVertexIMark(MeshType & m)
if( !(*vi).IsD() && (*vi).IsRW() ) if( !(*vi).IsD() && (*vi).IsRW() )
(*vi).InitIMark(); (*vi).InitIMark();
} }
/// Initialize the imark-system of the edges
template <class MeshType> inline void InitEdgeIMark(MeshType & m)
{
typename MeshType::EdgeIterator ei;
for (ei = m.edge.begin(); ei != m.edge.end(); ++ei)
if( !(*ei).IsD() && (*ei).IsRW() )
(*ei).InitIMark();
}
///initialize the imark-sysyem of the tetras ///initialize the imark-sysyem of the tetras
template <class MeshType> template <class MeshType>
@ -511,6 +523,11 @@ template <class MeshType> inline int & IMark(MeshType & m){return m.imark;}
@param v Vertex pointer */ @param v Vertex pointer */
template <class MeshType> inline bool IsMarked(MeshType & m, typename MeshType::ConstVertexPointer v ) { return v->cIMark() == m.imark; } template <class MeshType> inline bool IsMarked(MeshType & m, typename MeshType::ConstVertexPointer v ) { return v->cIMark() == m.imark; }
/** \brief Check if the edge incremental mark matches the one of the mesh.
@param m the mesh containing the element
@param e edge pointer */
template <class MeshType> inline bool IsMarked(MeshType & m, typename MeshType::ConstEdgePointer e ) { return e->cIMark() == m.imark; }
/** \brief Check if the face incremental mark matches the one of the mesh. /** \brief Check if the face incremental mark matches the one of the mesh.
@param m the mesh containing the element @param m the mesh containing the element
@param f Face pointer */ @param f Face pointer */
@ -527,6 +544,11 @@ inline bool IsMarked(MeshType &m, typename MeshType::ConstTetraPointer t) { retu
@param v Vertex pointer */ @param v Vertex pointer */
template <class MeshType> inline void Mark(MeshType & m, typename MeshType::VertexPointer v ) { v->IMark() = m.imark; } template <class MeshType> inline void Mark(MeshType & m, typename MeshType::VertexPointer v ) { v->IMark() = m.imark; }
/** \brief Set the edge incremental mark of the edge to the one of the mesh.
@param m the mesh containing the element
@param e edge pointer */
template <class MeshType> inline void Mark(MeshType & m, typename MeshType::EdgePointer e ) { e->IMark() = m.imark; }
/** \brief Set the face incremental mark of the vertex to the one of the mesh. /** \brief Set the face incremental mark of the vertex to the one of the mesh.
@param m the mesh containing the element @param m the mesh containing the element
@param f Vertex pointer */ @param f Vertex pointer */

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@ -67,6 +67,8 @@ public:
inline int cIMark() const { assert(0); static int tmp=-1; return tmp;} inline int cIMark() const { assert(0); static int tmp=-1; return tmp;}
inline int &IMark() { assert(0); static int tmp=-1; return tmp;} inline int &IMark() { assert(0); static int tmp=-1; return tmp;}
static bool HasMark() { return false; } static bool HasMark() { return false; }
inline bool IsMarkEnabled( ) const { return T::EdgeType::HasMark(); }
typedef int FlagType; typedef int FlagType;
int &Flags() { static int dummyflags(0); assert(0); return dummyflags; } int &Flags() { static int dummyflags(0); assert(0); return dummyflags; }
@ -170,9 +172,15 @@ public:
static bool HasMarkOcc() { return true; } static bool HasMarkOcc() { return true; }
inline void InitIMark() { _imark = 0; } inline void InitIMark() { _imark = 0; }
inline int & IMark() { return _imark;} inline int & IMark() { return _imark;}
inline const int & IMark() const {return _imark;} inline int cIMark() const { return _imark;}
template < class LeftV>
void ImportData(const LeftV & left ) { IMark() = left.IMark(); T::ImportData( left); } template < class RightValueType>
void ImportData(const RightValueType & rightE )
{
if(rightE.IsMarkEnabled())
IMark() = rightE.cIMark();
T::ImportData(rightE);
}
static void Name(std::vector<std::string> & name){name.push_back(std::string("Mark"));T::Name(name);} static void Name(std::vector<std::string> & name){name.push_back(std::string("Mark"));T::Name(name);}
private: private: