From 62af56780892261709bcd3208f8c3e4826ae2d29 Mon Sep 17 00:00:00 2001 From: cignoni Date: Wed, 12 Nov 2014 00:19:46 +0000 Subject: [PATCH] Updated to reflect the Normal() -> TriangleNormal() change --- vcg/simplex/face/topology.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/vcg/simplex/face/topology.h b/vcg/simplex/face/topology.h index 9e0449aa..c78ee5fb 100644 --- a/vcg/simplex/face/topology.h +++ b/vcg/simplex/face/topology.h @@ -93,8 +93,8 @@ inline typename FaceType::ScalarType DihedralAngleRad(FaceType & f, const int i VertexType *vf0 = f0->V2(i0); VertexType *vf1 = f1->V2(i1); - CoordType n0 = NormalizedNormal(*f0); - CoordType n1 = NormalizedNormal(*f1); + CoordType n0 = TriangleNormal(*f0).Normalize(); + CoordType n1 = TriangleNormal(*f1).Normalize(); ScalarType off0 = n0*vf0->P(); ScalarType off1 = n1*vf1->P();