fix save obj material when not enabled wedge texcoords
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@ -103,7 +103,7 @@ public:
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mtl.Tr = (float)(f.C()[3])/255.0f;//alpha
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mtl.Tr = (float)(f.C()[3])/255.0f;//alpha
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}
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}
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if(m.textures.size() && f.WT(0).n() >=0 )
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if(m.textures.size() && HasPerWedgeTexCoord(m) && f.WT(0).n() >=0 )
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mtl.map_Kd = m.textures[f.WT(0).n()];
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mtl.map_Kd = m.textures[f.WT(0).n()];
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else
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else
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mtl.map_Kd = "";
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mtl.map_Kd = "";
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