Othography. Fartest -> Farthest
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190e1612c7
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@ -154,7 +154,7 @@ class Geo{
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MeshType & m,
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MeshType & m,
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std::vector<VertDist> & _frontier,
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std::vector<VertDist> & _frontier,
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ScalarType & max_distance,
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ScalarType & max_distance,
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bool fartestOnBorder = false
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bool farthestOnBorder = false
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)
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)
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{
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{
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bool isLeaf,toQueue;
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bool isLeaf,toQueue;
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@ -214,7 +214,7 @@ class Geo{
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(*TD)[curr].visited = true;
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(*TD)[curr].visited = true;
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isLeaf = (!fartestOnBorder || curr->IsB());
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isLeaf = (!farthestOnBorder || curr->IsB());
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face::VFIterator<FaceType> x;int k;
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face::VFIterator<FaceType> x;int k;
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@ -333,7 +333,7 @@ public:
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distance from the cloasest source to all the mesh vertices and returns the pointer to the farthest.
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distance from the cloasest source to all the mesh vertices and returns the pointer to the farthest.
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Note: update the field Q() of the vertices
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Note: update the field Q() of the vertices
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*/
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*/
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static void FartestVertex( MeshType & m,
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static void FarthestVertex( MeshType & m,
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std::vector<VertexPointer> & fro,
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std::vector<VertexPointer> & fro,
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VertexPointer & farthest,
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VertexPointer & farthest,
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ScalarType & distance){
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ScalarType & distance){
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@ -350,22 +350,22 @@ public:
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distance from the vertex-source to all the mesh vertices and returns the pointer to the farthest
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distance from the vertex-source to all the mesh vertices and returns the pointer to the farthest
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Note: update the field Q() of the vertices
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Note: update the field Q() of the vertices
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*/
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*/
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static void FartestVertex( MeshType & m,
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static void FarthestVertex( MeshType & m,
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VertexPointer seed,
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VertexPointer seed,
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VertexPointer & farthest,
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VertexPointer & farthest,
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ScalarType & distance){
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ScalarType & distance){
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std::vector<VertexPointer> fro;
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std::vector<VertexPointer> fro;
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fro.push_back( seed );
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fro.push_back( seed );
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VertexPointer v0;
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VertexPointer v0;
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FartestVertex(m,fro,v0,distance);
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FarthestVertex(m,fro,v0,distance);
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farthest = v0;
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farthest = v0;
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}
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}
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/*
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/*
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Same as FartestPoint but the returned pointer is to a border vertex
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Same as FarthestPoint but the returned pointer is to a border vertex
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Note: update the field Q() of the vertices
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Note: update the field Q() of the vertices
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*/
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*/
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static void FartestBVertex(MeshType & m,
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static void FarthestBVertex(MeshType & m,
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std::vector<VertexPointer> & fro,
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std::vector<VertexPointer> & fro,
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VertexPointer & farthest,
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VertexPointer & farthest,
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ScalarType & distance){
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ScalarType & distance){
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@ -378,17 +378,17 @@ public:
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farthest = Visit(m,fr,distance,true);
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farthest = Visit(m,fr,distance,true);
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}
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}
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/*
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/*
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Same as FartestPoint but the returned pointer is to a border vertex
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Same as FarthestPoint but the returned pointer is to a border vertex
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Note: update the field Q() of the vertices
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Note: update the field Q() of the vertices
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*/
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*/
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static void FartestBVertex( MeshType & m,
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static void FarthestBVertex( MeshType & m,
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VertexPointer seed,
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VertexPointer seed,
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VertexPointer & farthest,
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VertexPointer & farthest,
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ScalarType & distance){
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ScalarType & distance){
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std::vector<VertexPointer> fro;
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std::vector<VertexPointer> fro;
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fro.push_back( seed );
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fro.push_back( seed );
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VertexPointer v0;
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VertexPointer v0;
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FartestBVertex(m,fro,v0,distance);
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FarthestBVertex(m,fro,v0,distance);
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farthest = v0;
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farthest = v0;
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}
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}
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@ -405,7 +405,7 @@ public:
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for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
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for(vi = m.vert.begin(); vi != m.vert.end(); ++vi)
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if( (*vi).IsB())
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if( (*vi).IsB())
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fro.push_back(&(*vi));
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fro.push_back(&(*vi));
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FartestVertex(m,fro,farthest,distance);
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FarthestVertex(m,fro,farthest,distance);
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}
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}
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};
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};
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