Added functions for FaceType in the EmptyTMark class

This commit is contained in:
Gianpaolo Palma 2016-10-18 13:38:10 +02:00
parent 052e7242fe
commit 48818b4e40
1 changed files with 4 additions and 1 deletions

View File

@ -82,7 +82,8 @@ namespace vcg {
{ {
public: public:
typedef typename MESH_TYPE::VertexType VertexType; typedef typename MESH_TYPE::VertexType VertexType;
typedef typename MESH_TYPE::EdgeType EdgeType; typedef typename MESH_TYPE::EdgeType EdgeType;
typedef typename MESH_TYPE::FaceType FaceType;
inline EmptyTMark(){} inline EmptyTMark(){}
inline EmptyTMark(MESH_TYPE *){} inline EmptyTMark(MESH_TYPE *){}
inline void UnMarkAll() const {} inline void UnMarkAll() const {}
@ -90,6 +91,8 @@ namespace vcg {
inline void Mark(VertexType*) const {} inline void Mark(VertexType*) const {}
inline bool IsMarked(EdgeType*) const { return false; } inline bool IsMarked(EdgeType*) const { return false; }
inline void Mark(EdgeType*) const {} inline void Mark(EdgeType*) const {}
inline bool IsMarked(FaceType*) const { return false; }
inline void Mark(FaceType*) const {}
inline void SetMesh(void * /*m=0*/) const {} inline void SetMesh(void * /*m=0*/) const {}
}; };