Function Name Change FaceGrid -> SparseFaceGrid
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@ -837,12 +837,13 @@ void FaceGrid(MeshType & in, int w, int h)
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// Build a regular grid mesh of faces as a typical height field mesh
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// Build a regular grid mesh of faces as the resulto of a sparsely regularly sampled height field.
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// Vertexes are assumed to be already be allocated, but not oll the grid vertexes are present.
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// Vertexes are assumed to be already be allocated, but not all the grid vertexes are present.
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// For this purpos a grid of indexes is also passed. negative indexes means that there is no vertex.
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// For this purpose vector with a grid of indexes is also passed.
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// Negative indexes in this vector means that there is no vertex.
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template <class MeshType>
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template <class MeshType>
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void FaceGrid(MeshType & in, const std::vector<int> &grid, int w, int h)
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void SparseFaceGrid(MeshType & in, const std::vector<int> &grid, int w, int h)
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{
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{
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tri::RequireCompactness(in);
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tri::RequireCompactness(in);
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assert(in.vn <= w*h); // the number of vertices should match the number of expected grid vertices
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assert(in.vn <= w*h); // the number of vertices should match the number of expected grid vertices
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