commented some code
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@ -58,7 +58,8 @@ namespace vcg
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JumpingPos(FaceType * const pFace, int const z) : Pos<FACE_TYPE>(pFace, z) { }
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JumpingPos(FaceType * const pFace, int const z) : Pos<FACE_TYPE>(pFace, z) { }
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JumpingPos(FaceType * const pFace, VertexType * const pVertex) : Pos<FACE_TYPE>(pFace, pVertex) { }
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JumpingPos(FaceType * const pFace, VertexType * const pVertex) : Pos<FACE_TYPE>(pFace, pVertex) { }
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bool FindBorder()
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/// Move the pos to a border (if exists). Return true if actually succeed to find a border
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bool FindBorder()
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{
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{
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PosType startPos=*this;
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PosType startPos=*this;
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do
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do
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