removed unused variables
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e362aef041
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07ab76d93e
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@ -573,10 +573,6 @@ void Build( MeshType & in, const V & v, const F & f)
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Allocator<MeshType>::AddVertices(in,v.size());
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Allocator<MeshType>::AddVertices(in,v.size());
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Allocator<MeshType>::AddFaces(in,f.size());
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Allocator<MeshType>::AddFaces(in,f.size());
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typename V::const_iterator vi;
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typename MeshType::VertexType tv;
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for(size_t i=0;i<v.size();++i)
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for(size_t i=0;i<v.size();++i)
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{
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{
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float *vv=(float *)(&v[i]);
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float *vv=(float *)(&v[i]);
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@ -589,10 +585,6 @@ void Build( MeshType & in, const V & v, const F & f)
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for(k=0,j=in.vert.begin();j!=in.vert.end();++j,++k)
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for(k=0,j=in.vert.begin();j!=in.vert.end();++j,++k)
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index[k] = &*j;
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index[k] = &*j;
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typename F::const_iterator fi;
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typename MeshType::FaceType ft;
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for(size_t i=0;i<f.size();++i)
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for(size_t i=0;i<f.size();++i)
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{
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{
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int * ff=(int *)(&f[i]);
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int * ff=(int *)(&f[i]);
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