From 05f1e10d19ffe2b04b3f2e5254ce8bf5ec62dc93 Mon Sep 17 00:00:00 2001 From: cignoni Date: Mon, 13 Jun 2016 05:23:20 +0000 Subject: [PATCH] Removed unsupported emc --- .../algorithms/create/emc_lookup_table.h | 928 ------------------ .../create/extended_marching_cubes.h | 469 --------- 2 files changed, 1397 deletions(-) delete mode 100644 vcg/complex/algorithms/create/emc_lookup_table.h delete mode 100644 vcg/complex/algorithms/create/extended_marching_cubes.h diff --git a/vcg/complex/algorithms/create/emc_lookup_table.h b/vcg/complex/algorithms/create/emc_lookup_table.h deleted file mode 100644 index 962ad84f..00000000 --- a/vcg/complex/algorithms/create/emc_lookup_table.h +++ /dev/null @@ -1,928 +0,0 @@ -/*===========================================================================*\ -* * -* IsoEx * -* Copyright (C) 2002 by Computer Graphics Group, RWTH Aachen * -* www.rwth-graphics.de * -* * -*---------------------------------------------------------------------------* -* * -* License * -* * -* This library is free software; you can redistribute it and/or modify it * -* under the terms of the GNU Library General Public License as published * -* by the Free Software Foundation, version 2. * -* * -* This library is distributed in the hope that it will be useful, but * -* WITHOUT ANY WARRANTY; without even the implied warranty of * -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * -* Library General Public License for more details. * -* * -* You should have received a copy of the GNU Library General Public * -* License along with this library; if not, write to the Free Software * -* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * -* * -\*===========================================================================*/ - -//== TABLES ================================================================== - -#ifndef __VCG_EMC_LOOK_UP_TABLE -#define __VCG_EMC_LOOK_UP_TABLE - -namespace vcg -{ - namespace tri - { - class EMCLookUpTable - { - public: - static int EdgeTable(unsigned char cubetype) - { - static const int edgeTable[256]= - { - 0x0 , 0x109, 0x203, 0x30a, 0x406, 0x50f, 0x605, 0x70c, - 0x80c, 0x905, 0xa0f, 0xb06, 0xc0a, 0xd03, 0xe09, 0xf00, - 0x190, 0x99 , 0x393, 0x29a, 0x596, 0x49f, 0x795, 0x69c, - 0x99c, 0x895, 0xb9f, 0xa96, 0xd9a, 0xc93, 0xf99, 0xe90, - 0x230, 0x339, 0x33 , 0x13a, 0x636, 0x73f, 0x435, 0x53c, - 0xa3c, 0xb35, 0x83f, 0x936, 0xe3a, 0xf33, 0xc39, 0xd30, - 0x3a0, 0x2a9, 0x1a3, 0xaa , 0x7a6, 0x6af, 0x5a5, 0x4ac, - 0xbac, 0xaa5, 0x9af, 0x8a6, 0xfaa, 0xea3, 0xda9, 0xca0, - 0x460, 0x569, 0x663, 0x76a, 0x66 , 0x16f, 0x265, 0x36c, - 0xc6c, 0xd65, 0xe6f, 0xf66, 0x86a, 0x963, 0xa69, 0xb60, - 0x5f0, 0x4f9, 0x7f3, 0x6fa, 0x1f6, 0xff , 0x3f5, 0x2fc, - 0xdfc, 0xcf5, 0xfff, 0xef6, 0x9fa, 0x8f3, 0xbf9, 0xaf0, - 0x650, 0x759, 0x453, 0x55a, 0x256, 0x35f, 0x55 , 0x15c, - 0xe5c, 0xf55, 0xc5f, 0xd56, 0xa5a, 0xb53, 0x859, 0x950, - 0x7c0, 0x6c9, 0x5c3, 0x4ca, 0x3c6, 0x2cf, 0x1c5, 0xcc , - 0xfcc, 0xec5, 0xdcf, 0xcc6, 0xbca, 0xac3, 0x9c9, 0x8c0, - 0x8c0, 0x9c9, 0xac3, 0xbca, 0xcc6, 0xdcf, 0xec5, 0xfcc, - 0xcc , 0x1c5, 0x2cf, 0x3c6, 0x4ca, 0x5c3, 0x6c9, 0x7c0, - 0x950, 0x859, 0xb53, 0xa5a, 0xd56, 0xc5f, 0xf55, 0xe5c, - 0x15c, 0x55 , 0x35f, 0x256, 0x55a, 0x453, 0x759, 0x650, - 0xaf0, 0xbf9, 0x8f3, 0x9fa, 0xef6, 0xfff, 0xcf5, 0xdfc, - 0x2fc, 0x3f5, 0xff , 0x1f6, 0x6fa, 0x7f3, 0x4f9, 0x5f0, - 0xb60, 0xa69, 0x963, 0x86a, 0xf66, 0xe6f, 0xd65, 0xc6c, - 0x36c, 0x265, 0x16f, 0x66 , 0x76a, 0x663, 0x569, 0x460, - 0xca0, 0xda9, 0xea3, 0xfaa, 0x8a6, 0x9af, 0xaa5, 0xbac, - 0x4ac, 0x5a5, 0x6af, 0x7a6, 0xaa , 0x1a3, 0x2a9, 0x3a0, - 0xd30, 0xc39, 0xf33, 0xe3a, 0x936, 0x83f, 0xb35, 0xa3c, - 0x53c, 0x435, 0x73f, 0x636, 0x13a, 0x33 , 0x339, 0x230, - 0xe90, 0xf99, 0xc93, 0xd9a, 0xa96, 0xb9f, 0x895, 0x99c, - 0x69c, 0x795, 0x49f, 0x596, 0x29a, 0x393, 0x99 , 0x190, - 0xf00, 0xe09, 0xd03, 0xc0a, 0xb06, 0xa0f, 0x905, 0x80c, - 0x70c, 0x605, 0x50f, 0x406, 0x30a, 0x203, 0x109, 0x0 - }; - return edgeTable[cubetype]; - }; // end of EdgeTable - - //----------------------------------------------------------------------------- - - static int* TriTable(unsigned char cubetype, int u) - { - static int triTable[256][2][17] = - {{{-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - { 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 8, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 3, 0, 8, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 1, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 3, 0, 1, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 8, 3, 9, 8, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 1, 9, 8, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 2, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 3, 1, 2, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 8, 3, 1, 2, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 0, 8, 3, 1, 2, 10, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 2, 10, 0, 2, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 2, 10, 9, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{2, 8, 3, 2, 10, 8, 10, 9, 8, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 10, 9, 8, 3, 2 , -1,-1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 11, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 3, 3, 11, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 11, 2, 8, 11, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 0, 8, 11, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 10 */ - {{1, 9, 0, 2, 3, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 1, 9, 0, 2, 3,11, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 11, 2, 1, 9, 11, 9, 8, 11, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 9, 8, 11, 2, 1,-1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 10, 1, 11, 10, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 3, 11,10, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 10, 1, 0, 8, 10, 8, 11, 10, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 8, 11, 10, 1, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 9, 0, 3, 11, 9, 11, 10, 9, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 11,10, 9, 0, 3, -1,-1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 15 */ - {{9, 8, 10, 10, 8, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 8, 11, 10, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{4, 7, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 3, 4, 7, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{4, 3, 0, 7, 3, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 4, 7, 3, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 1, 9, 8, 4, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 0, 1, 9, 8, 4, 7, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{4, 1, 9, 4, 7, 1, 7, 3, 1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 7, 3, 1, 9, 4, -1,-1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 20 */ - {{1, 2, 10, 8, 4, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 1, 2,10, 8, 4, 7, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 4, 7, 3, 0, 4, 1, 2, 10, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 3, 0, 4, 7, 1, 2, 10, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 2, 10, 9, 0, 2, 8, 4, 7, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 2,10, 9, 0, 8, 4, 7, -1, -1, -1, -1, -1, -1, -1}}, - - {{2, 10, 9, 2, 9, 7, 2, 7, 3, 7, 9, 4, -1, -1, -1, -1, -1}, - {1, 6, 7, 3, 2,10, 9, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{8, 4, 7, 3, 11, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 8, 4, 7, 3, 11, 2, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 25 */ - {{11, 4, 7, 11, 2, 4, 2, 0, 4, -1, -1, -1, -1, -1, -1, -1, -1}, - { 1, 5, 2, 0, 4, 7,11,-1,-1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 0, 1, 8, 4, 7, 2, 3, 11, -1, -1, -1, -1, -1, -1, -1, -1}, - {3, 3, 3, 3, 9, 0, 1, 8, 4, 7, 2, 3, 11, -1, -1, -1, -1}}, - - {{4, 7, 11, 9, 4, 11, 9, 11, 2, 9, 2, 1, -1, -1, -1, -1, -1}, - {2, 4, 4, 2, 1, 9, 11, 11,9,4,7, -1, -1, -1, -1, -1 ,-1}}, - - {{3, 10, 1, 3, 11, 10, 7, 8, 4, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 3, 11,10, 1, 7, 8, 4, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 11, 10, 1, 4, 11, 1, 0, 4, 7, 11, 4, -1, -1, -1, -1, -1}, - {1, 6, 1, 0, 4, 7,11,10, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 30 */ - {{4, 7, 8, 9, 0, 11, 9, 11, 10, 11, 0, 3, -1, -1, -1, -1, -1}, - {2, 3, 5, 4, 7, 8, 0, 3, 11, 10, 9, -1, -1, -1, -1, -1, -1}}, - - {{4, 7, 11, 4, 11, 9, 9, 11, 10, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 4, 7,11,10, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 5, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 3, 9, 5, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 5, 4, 0, 8, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 9, 5, 4, 0, 8, 3, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 5, 4, 1, 5, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 0, 1, 5, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 35 */ - {{8, 5, 4, 8, 3, 5, 3, 1, 5, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 3, 1, 5, 4, 8,-1,-1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 2, 10, 9, 5, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 1, 2,10, 9, 5, 4, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 0, 8, 1, 2, 10, 4, 9, 5, -1, -1, -1, -1, -1, -1, -1, -1}, - {3, 3, 3, 3, 3, 0, 8, 1, 2, 10, 4, 9, 5, -1, -1, -1, -1}}, - - {{5, 2, 10, 5, 4, 2, 4, 0, 2, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 4, 0, 2,10, 5,-1,-1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{2, 10, 5, 3, 2, 5, 3, 5, 4, 3, 4, 8, -1, -1, -1, -1, -1}, - {2, 4, 4, 2, 10, 5, 3, 4, 8, 3, 5, -1, -1, -1, -1, -1, -1}}, - - /* 40 */ - {{9, 5, 4, 2, 3, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 9, 5, 4, 2, 3, 11, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 11, 2, 0, 8, 11, 4, 9, 5, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 0, 8, 11, 2, 4, 9, 5, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 5, 4, 0, 1, 5, 2, 3, 11, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 0, 1, 5, 4, 2, 3, 11, -1, -1, -1, -1, -1, -1, -1}}, - - {{2, 1, 5, 2, 5, 8, 2, 8, 11, 4, 8, 5, -1, -1, -1, -1, -1}, - {1, 6, 2, 1, 5, 4, 8,11, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{10, 3, 11, 10, 1, 3, 9, 5, 4, -1, -1, -1, -1, -1, -1, -1, -1}, - { 2, 4, 3, 3,11,10, 1, 9, 5, 4, -1, -1, -1, -1, -1, -1, -1}}, - - /* 45 */ - {{4, 9, 5, 0, 8, 1, 8, 10, 1, 8, 11, 10, -1, -1, -1, -1, -1}, - {2, 3, 5, 4, 9, 5, 1, 0, 8,11, 10, -1, -1, -1, -1, -1, -1}}, - - {{5, 4, 0, 5, 0, 11, 5, 11, 10, 11, 0, 3, -1, -1, -1, -1, -1}, - {1, 6, 5, 4, 0, 3,11, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{5, 4, 8, 5, 8, 10, 10, 8, 11, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 5, 4, 8, 11, 10,-1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 7, 8, 5, 7, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 7, 8, 9, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 3, 0, 9, 5, 3, 5, 7, 3, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 5, 7, 3, 0, 9,-1,-1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 50 */ - {{0, 7, 8, 0, 1, 7, 1, 5, 7, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 1, 5, 7, 8, 0,-1,-1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 5, 3, 3, 5, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 3, 1, 5, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 7, 8, 9, 5, 7, 10, 1, 2, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 7, 8, 9, 5,10, 1, 2, -1, -1, -1, -1, -1, -1, -1}}, - - {{10, 1, 2, 9, 5, 0, 5, 3, 0, 5, 7, 3, -1, -1, -1, -1, -1}, - { 2, 3, 5,10, 1, 2, 0, 9, 5, 7, 3,-1, -1, -1, -1, -1, -1}}, - - {{8, 0, 2, 8, 2, 5, 8, 5, 7, 10, 5, 2, -1, -1, -1, -1, -1}, - {1, 6, 2,10, 5, 7, 8, 0,-1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 55 */ - {{2, 10, 5, 2, 5, 3, 3, 5, 7, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 2,10, 5, 7, 3,-1,-1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{7, 9, 5, 7, 8, 9, 3, 11, 2, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 7, 8, 9, 5, 3,11, 2, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 5, 7, 9, 7, 2, 9, 2, 0, 2, 7, 11, -1, -1, -1, -1, -1}, - {1, 6, 2, 0, 9, 5, 7,11, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{2, 3, 11, 0, 1, 8, 1, 7, 8, 1, 5, 7, -1, -1, -1, -1, -1}, - {2, 3, 5, 2, 3,11, 8, 0, 1, 5, 7, -1, -1, -1, -1, -1, -1}}, - - {{11, 2, 1, 11, 1, 7, 7, 1, 5, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5,11, 2, 1, 5, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 60 */ - {{9, 5, 8, 8, 5, 7, 10, 1, 3, 10, 3, 11, -1, -1, -1, -1, -1}, - {2, 4, 4, 3,11, 10, 1, 5, 7, 8, 9, -1, -1, -1, -1, -1, -1}}, - - {{5, 7, 0, 5, 0, 9, 7, 11, 0, 1, 0, 10, 11, 10, 0, -1, -1}, - {1, 7, 5, 7, 11,10, 1, 0, 9, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{11, 10, 0, 11, 0, 3, 10, 5, 0, 8, 0, 7, 5, 7, 0, -1, -1}, - {1, 7, 11,10,5, 7, 8, 0,3, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{11, 10, 5, 7, 11, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - { 1, 4, 5, 7, 11,10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{10, 6, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - { 1, 3,10, 6, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 65 */ - {{0, 8, 3, 5, 10, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 0, 8, 3, 5, 10, 6, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 0, 1, 5, 10, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 9, 0, 1, 5, 10, 6, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 8, 3, 1, 9, 8, 5, 10, 6, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 1, 9, 8, 3, 5,10, 6, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 6, 5, 2, 6, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 1, 2, 6, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 6, 5, 1, 2, 6, 3, 0, 8, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 1, 2, 6, 5, 3, 0, 8, -1, -1, -1, -1, -1, -1, -1}}, - - /* 70 */ - {{9, 6, 5, 9, 0, 6, 0, 2, 6, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 0, 2, 6, 5, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{5, 9, 8, 5, 8, 2, 5, 2, 6, 3, 2, 8, -1, -1, -1, -1, -1}, - {1, 6, 2, 6, 5, 9, 8, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{2, 3, 11, 10, 6, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 2, 3,11, 10, 6, 5, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{11, 0, 8, 11, 2, 0, 10, 6, 5, -1, -1, -1, -1, -1, -1, -1, -1}, - { 2, 4, 3, 0, 8, 11, 2, 10, 6, 5, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 1, 9, 2, 3, 11, 5, 10, 6, -1, -1, -1, -1, -1, -1, -1, -1}, - {3, 3, 3, 3, 0, 1, 9, 2, 3, 11, 5, 10, 6, -1, -1, -1, -1}}, - - /* 75 */ - {{5, 10, 6, 1, 9, 2, 9, 11, 2, 9, 8, 11, -1, -1, -1, -1, -1}, - {2, 3, 5, 5,10, 6, 2, 1, 9, 8,11, -1, -1, -1, -1, -1, -1}}, - - {{6, 3, 11, 6, 5, 3, 5, 1, 3, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 5, 1, 3, 11,6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 8, 11, 0, 11, 5, 0, 5, 1, 5, 11, 6, -1, -1, -1, -1, -1}, - {1, 6, 5, 1, 0, 8,11, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 11, 6, 0, 3, 6, 0, 6, 5, 0, 5, 9, -1, -1, -1, -1, -1}, - {2, 4, 4, 3, 11, 6, 0, 5, 9, 0, 6, -1, -1, -1, -1}}, - - {{6, 5, 9, 6, 9, 11, 11, 9, 8, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 6, 5, 9, 8, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 80 */ - {{5, 10, 6, 4, 7, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 5,10, 6, 4, 7, 8, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{4, 3, 0, 4, 7, 3, 6, 5, 10, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 4, 7, 3, 0, 6, 5, 10, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 9, 0, 5, 10, 6, 8, 4, 7, -1, -1, -1, -1, -1, -1, -1, -1}, - {3, 3, 3, 3, 1, 9, 0, 5,10, 6, 8, 4, 7, -1, -1, -1, -1}}, - - {{10, 6, 5, 1, 9, 7, 1, 7, 3, 7, 9, 4, -1, -1, -1, -1, -1}, - { 2, 3, 5,10, 6, 5, 9, 4, 7, 3, 1,-1, -1, -1, -1, -1, -1}}, - - {{6, 1, 2, 6, 5, 1, 4, 7, 8, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 1, 2, 6, 5, 4, 7, 8, -1, -1, -1, -1, -1, -1, -1}}, - - /* 85 */ - {{1, 2, 5, 5, 2, 6, 3, 0, 4, 3, 4, 7, -1, -1, -1, -1, -1}, - {2, 4, 4, 2, 6, 5, 1, 3, 0, 4, 7, -1, -1, -1, -1, -1, -1}}, - - {{8, 4, 7, 9, 0, 5, 0, 6, 5, 0, 2, 6, -1, -1, -1, -1, -1}, - {2, 3, 5, 8, 4, 7, 5, 9, 0, 2, 6, -1, -1, -1, -1, -1, -1}}, - - {{7, 3, 9, 7, 9, 4, 3, 2, 9, 5, 9, 6, 2, 6, 9, -1, -1}, - {1, 7, 7, 3, 2, 6, 5, 9, 4,-1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 11, 2, 7, 8, 4, 10, 6, 5, -1, -1, -1, -1, -1, -1, -1, -1}, - {3, 3, 3, 3, 3,11, 2, 7, 8, 4, 10, 6, 5, -1, -1, -1, -1}}, - - {{5, 10, 6, 4, 7, 2, 4, 2, 0, 2, 7, 11, -1, -1, -1, -1, -1}, - {2, 3, 5, 5,10, 6, 7,11, 2, 0, 4, -1, -1, -1, -1, -1, -1}}, - - /* 90 */ - {{0, 1, 9, 4, 7, 8, 2, 3, 11, 5, 10, 6, -1, -1, -1, -1, -1}, - {4, 3, 3, 3, 3, 0, 1, 9, 4, 7, 8, 2, 3, 11, 5, 10, 6}}, - - {{9, 2, 1, 9, 11, 2, 9, 4, 11, 7, 11, 4, 5, 10, 6, -1, -1}, - {3, 4, 4, 3, 2, 1, 9,11, 4, 7, 11, 9, 5, 10, 6, -1, -1}}, - - {{8, 4, 7, 3, 11, 5, 3, 5, 1, 5, 11, 6, -1, -1, -1, -1, -1}, - {2, 3, 5, 8, 4, 7, 11, 6, 5, 1, 3, -1, -1, -1, -1, -1, -1}}, - - {{5, 1, 11, 5, 11, 6, 1, 0, 11, 7, 11, 4, 0, 4, 11, -1, -1}, - {1, 7, 5, 1, 0, 4, 7,11, 6, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 5, 9, 0, 6, 5, 0, 3, 6, 11, 6, 3, 8, 4, 7, -1, -1}, - {3, 4, 4, 3, 0, 6, 5, 9, 3, 11, 6, 0, 8, 4, 7, -1, -1}}, - - /* 95 */ - {{6, 5, 9, 6, 9, 11, 4, 7, 9, 7, 11, 9, -1, -1, -1, -1, -1}, - {2, 4, 4, 9, 4, 7, 11, 6, 5, 9, 11,-1, -1, -1, -1, -1, -1}}, - - {{10, 4, 9, 6, 4, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - { 1, 4, 4, 9, 10, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{4, 10, 6, 4, 9, 10, 0, 8, 3, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 4, 9,10, 6, 0, 8, 3, -1, -1, -1, -1, -1, -1, -1}}, - - {{10, 0, 1, 10, 6, 0, 6, 4, 0, -1, -1, -1, -1, -1, -1, -1, -1}, - { 1, 5, 6, 4, 0, 1, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{8, 3, 1, 8, 1, 6, 8, 6, 4, 6, 1, 10, -1, -1, -1, -1, -1}, - {1, 6, 1,10, 6, 4, 8, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 100 */ - {{1, 4, 9, 1, 2, 4, 2, 6, 4, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 2, 6, 4, 9, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 0, 8, 1, 2, 9, 2, 4, 9, 2, 6, 4, -1, -1, -1, -1, -1}, - {2, 3, 5, 3, 0, 8, 9, 1, 2, 6, 4, -1, -1, -1, -1, -1, -1}}, - - {{0, 2, 4, 4, 2, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 2, 6, 4, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{8, 3, 2, 8, 2, 4, 4, 2, 6, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 8, 3, 2, 6, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{10, 4, 9, 10, 6, 4, 11, 2, 3, -1, -1, -1, -1, -1, -1, -1, -1}, - { 2, 4, 3, 10, 6, 4, 9,11, 2, 3, -1, -1, -1, -1, -1, -1, -1}}, - - /* 105 */ - {{0, 8, 2, 2, 8, 11, 4, 9, 10, 4, 10, 6, -1, -1, -1, -1, -1}, - {2, 4, 4, 2, 11, 8, 0, 10, 6, 4, 9, -1, -1, -1, -1, -1, -1}}, - - {{3, 11, 2, 0, 1, 6, 0, 6, 4, 6, 1, 10, -1, -1, -1, -1, -1}, - {2, 3, 5, 3,11, 2, 1, 10,6, 4, 0, -1, -1, -1, -1, -1, -1}}, - - {{6, 4, 1, 6, 1, 10, 4, 8, 1, 2, 1, 11, 8, 11, 1, -1, -1}, - {1, 7, 6, 4, 8,11, 2, 1,10, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 6, 4, 9, 3, 6, 9, 1, 3, 11, 6, 3, -1, -1, -1, -1, -1}, - {1, 6, 3,11, 6, 4, 9, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{8, 11, 1, 8, 1, 0, 11, 6, 1, 9, 1, 4, 6, 4, 1, -1, -1}, - {1, 7, 8,11, 6, 4, 9, 1, 0, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 110 */ - {{3, 11, 6, 3, 6, 0, 0, 6, 4, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 3,11, 6, 4, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{6, 4, 8, 11, 6, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 8, 11, 6, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{7, 10, 6, 7, 8, 10, 8, 9, 10, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 8, 9,10, 6, 7,-1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 7, 3, 0, 10, 7, 0, 9, 10, 6, 7, 10, -1, -1, -1, -1, -1}, - {1, 6, 0, 9, 10, 6, 7, 3, -1,-1,-1, -1, -1, -1, -1, -1, -1}}, - - {{10, 6, 7, 1, 10, 7, 1, 7, 8, 1, 8, 0, -1, -1, -1, -1, -1}, - { 2, 4, 4, 8, 0, 1, 7, 10, 6, 7, 1,-1, -1, -1, -1, -1, -1}}, - - /* 115 */ - {{10, 6, 7, 10, 7, 1, 1, 7, 3, -1, -1, -1, -1, -1, -1, -1, -1}, - { 1, 5, 10, 6, 7, 3, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 2, 6, 1, 6, 8, 1, 8, 9, 8, 6, 7, -1, -1, -1, -1, -1}, - {1, 6, 1, 2, 6, 7, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{2, 6, 9, 2, 9, 1, 6, 7, 9, 0, 9, 3, 7, 3, 9, -1, -1}, - {1, 7, 2, 6, 7, 3, 0, 9, 1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{7, 8, 0, 7, 0, 6, 6, 0, 2, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 7, 8, 0, 2, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{7, 3, 2, 6, 7, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 7, 3, 2, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 120 */ - {{2, 3, 11, 10, 6, 8, 10, 8, 9, 8, 6, 7, -1, -1, -1, -1, -1}, - {2, 3, 5, 2, 3,11, 6, 7, 8, 9,10, -1, -1, -1, -1, -1, -1}}, - - {{2, 0, 7, 2, 7, 11, 0, 9, 7, 6, 7, 10, 9, 10, 7, -1, -1}, - {1, 7, 2, 0, 9,10,6, 7, 11, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 8, 0, 1, 7, 8, 1, 10, 7, 6, 7, 10, 2, 3, 11, -1, -1}, - {3, 4, 4, 3, 8, 0, 1, 7, 10, 6, 7, 1, 11, 2, 3, -1, -1}}, - - {{11, 2, 1, 11, 1, 7, 10, 6, 1, 6, 7, 1, -1, -1, -1, -1, -1}, - { 2, 4, 4, 11, 2, 1,7, 1, 10, 6, 7,-1, -1, -1, -1, -1, -1}}, - - {{8, 9, 6, 8, 6, 7, 9, 1, 6, 11, 6, 3, 1, 3, 6, -1, -1}, - {1, 7, 8, 9, 1, 3, 11, 6, 7,-1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 125 */ - {{0, 9, 1, 11, 6, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 0, 9, 1, 11, 6, 7, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{7, 8, 0, 7, 0, 6, 3, 11, 0, 11, 6, 0, -1, -1, -1, -1, -1}, - {2, 4, 4, 0, 3,11, 6, 7, 8, 0, 6, -1, -1, -1, -1, -1, -1}}, - - {{7, 11, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 3, 7, 11, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{7, 6, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 3, 7, 6, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 0, 8, 11, 7, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 3, 0, 8, 11, 7, 6, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 130 */ - {{0, 1, 9, 11, 7, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 0, 1, 9, 11, 7, 6, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{8, 1, 9, 8, 3, 1, 11, 7, 6, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 1, 9, 8, 3,11, 7, 6, -1, -1, -1, -1, -1, -1, -1}}, - - {{10, 1, 2, 6, 11, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - { 2, 3, 3,10, 1, 2, 6, 11, 7, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 2, 10, 3, 0, 8, 6, 11, 7, -1, -1, -1, -1, -1, -1, -1, -1}, - {3, 3, 3, 3, 1, 2,10, 3, 0, 8, 6, 11, 7, -1, -1, -1, -1}}, - - {{2, 9, 0, 2, 10, 9, 6, 11, 7, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 2, 10, 9, 0, 6, 11, 7, -1, -1, -1, -1, -1, -1, -1}}, - - /* 135 */ - {{6, 11, 7, 2, 10, 3, 10, 8, 3, 10, 9, 8, -1, -1, -1, -1, -1}, - {2, 3, 5, 6, 11, 7, 3, 2,10, 9, 8, -1, -1, -1, -1, -1, -1}}, - - {{7, 2, 3, 6, 2, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 2, 3, 7, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{7, 0, 8, 7, 6, 0, 6, 2, 0, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 6, 2, 0, 8, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{2, 7, 6, 2, 3, 7, 0, 1, 9, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 2, 3, 7, 6, 0, 1, 9, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 6, 2, 1, 8, 6, 1, 9, 8, 8, 7, 6, -1, -1, -1, -1, -1}, - {1, 6, 6, 2, 1, 9, 8, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 140 */ - {{10, 7, 6, 10, 1, 7, 1, 3, 7, -1, -1, -1, -1, -1, -1, -1, -1}, - { 1, 5, 1, 3, 7, 6,10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{10, 7, 6, 1, 7, 10, 1, 8, 7, 1, 0, 8, -1, -1, -1, -1, -1}, - { 2, 4, 4, 10, 1, 7, 6, 8, 7, 1, 0,-1, -1, -1, -1, -1, -1}}, - - {{0, 3, 7, 0, 7, 10, 0, 10, 9, 6, 10, 7, -1, -1, -1, -1, -1}, - {1, 6,10, 9, 0, 3, 7, 6,-1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{7, 6, 10, 7, 10, 8, 8, 10, 9, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 7, 6, 10, 9, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{6, 8, 4, 11, 8, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 6, 11, 8, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 145 */ - {{3, 6, 11, 3, 0, 6, 0, 4, 6, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 0, 4, 6,11, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{8, 6, 11, 8, 4, 6, 9, 0, 1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 6,11, 8, 4, 9, 0, 1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 4, 6, 9, 6, 3, 9, 3, 1, 11, 3, 6, -1, -1, -1, -1, -1}, - {1, 6, 6,11, 3, 1, 9, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{6, 8, 4, 6, 11, 8, 2, 10, 1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 6, 11, 8, 4, 2, 10, 1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 2, 10, 3, 0, 11, 0, 6, 11, 0, 4, 6, -1, -1, -1, -1, -1}, - {2, 3, 5, 1, 2, 10,11, 3,0,4, 6, -1, -1, -1, -1, -1, -1}}, - - /* 150 */ - {{4, 11, 8, 4, 6, 11, 0, 2, 9, 2, 10, 9, -1, -1, -1, -1, -1}, - {2, 4, 4, 4, 6, 11, 8, 2,10, 9, 0, -1, -1, -1, -1, -1, -1}}, - - {{10, 9, 3, 10, 3, 2, 9, 4, 3, 11, 3, 6, 4, 6, 3, -1, -1}, - {1, 7, 10,9, 4, 6, 11, 3, 2, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{8, 2, 3, 8, 4, 2, 4, 6, 2, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 4, 6, 2, 3, 8,-1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 4, 2, 4, 6, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 4, 6, 2, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 9, 0, 2, 3, 4, 2, 4, 6, 4, 3, 8, -1, -1, -1, -1, -1}, - {2, 3, 5, 1, 9, 0, 3, 8, 4, 6, 2, -1, -1, -1, -1, -1, -1}}, - - /* 155 */ - {{1, 9, 4, 1, 4, 2, 2, 4, 6, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 1, 9, 4, 6, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{8, 1, 3, 8, 6, 1, 8, 4, 6, 6, 10, 1, -1, -1, -1, -1, -1}, - {1, 6, 1, 3, 8, 4, 6,10, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{10, 1, 0, 10, 0, 6, 6, 0, 4, -1, -1, -1, -1, -1, -1, -1, -1}, - { 1, 5,10, 1,0,4,6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{4, 6, 3, 4, 3, 8, 6, 10, 3, 0, 3, 9, 10, 9, 3, -1, -1}, - {1, 7, 4, 6, 10, 9, 0,3, 8, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{10, 9, 4, 6, 10, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - { 1, 4, 4, 6, 10, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 160 */ - {{4, 9, 5, 7, 6, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 4, 9, 5, 7, 6, 11, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 8, 3, 4, 9, 5, 11, 7, 6, -1, -1, -1, -1, -1, -1, -1, -1}, - {3, 3, 3, 3, 0, 8, 3, 4, 9, 5, 11, 7, 6, -1, -1, -1, -1}}, - - {{5, 0, 1, 5, 4, 0, 7, 6, 11, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 0, 1, 5, 4, 7, 6, 11, -1, -1, -1, -1, -1, -1, -1}}, - - {{11, 7, 6, 8, 3, 4, 3, 5, 4, 3, 1, 5, -1, -1, -1, -1, -1}, - { 2, 3, 5,11, 7, 6, 4, 8, 3, 1, 5,-1, -1, -1, -1, -1, -1}}, - - {{9, 5, 4, 10, 1, 2, 7, 6, 11, -1, -1, -1, -1, -1, -1, -1, -1}, - {3, 3, 3, 3, 9, 5, 4,10, 1, 2, 7, 6, 11, -1, -1, -1, -1}}, - - /* 165 */ - {{6, 11, 7, 1, 2, 10, 0, 8, 3, 4, 9, 5, -1, -1, -1, -1, -1}, - {4, 3, 3, 3, 3, 6,11, 7, 1, 2,10, 0, 8, 3, 4, 9, 5}}, - - {{7, 6, 11, 5, 4, 10, 4, 2, 10, 4, 0, 2, -1, -1, -1, -1, -1}, - {2, 3, 5, 7, 6, 11, 10, 5, 4, 0, 2,-1, -1, -1, -1, -1, -1}}, - - {{3, 4, 8, 3, 5, 4, 3, 2, 5, 10, 5, 2, 11, 7, 6, -1, -1}, - {3, 4, 4, 3, 5, 3, 2,10, 4, 8, 3, 5, 6, 11, 7, 6, -1}}, - - {{7, 2, 3, 7, 6, 2, 5, 4, 9, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 4, 3, 2, 3, 7, 6, 5, 4, 9, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 5, 4, 0, 8, 6, 0, 6, 2, 6, 8, 7, -1, -1, -1, -1, -1}, - {2, 3, 5, 9, 5, 4, 8, 7, 6, 2, 0, -1, -1, -1, -1, -1, -1}}, - - /* 170 */ - {{3, 6, 2, 3, 7, 6, 1, 5, 0, 5, 4, 0, -1, -1, -1, -1, -1}, - {2, 4, 4, 3, 7, 6, 2, 0, 1, 5, 4, -1, -1, -1, -1, -1, -1}}, - - {{6, 2, 8, 6, 8, 7, 2, 1, 8, 4, 8, 5, 1, 5, 8, -1, -1}, - {1, 7, 6, 2, 1, 5, 4, 8, 7,-1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 5, 4, 10, 1, 6, 1, 7, 6, 1, 3, 7, -1, -1, -1, -1, -1}, - {2, 3, 5, 9, 5, 4, 6,10, 1, 3, 7,-1, -1, -1, -1, -1, -1}}, - - {{1, 6, 10, 1, 7, 6, 1, 0, 7, 8, 7, 0, 9, 5, 4, -1, -1}, - {3, 4, 4, 3, 0, 8, 7, 1, 6, 10, 1, 7, 9, 5, 4, -1, -1}}, - - {{4, 0, 10, 4, 10, 5, 0, 3, 10, 6, 10, 7, 3, 7, 10, -1, -1}, - {1, 7, 4, 0, 3, 7, 6, 10, 5, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 175 */ - {{7, 6, 10, 7, 10, 8, 5, 4, 10, 4, 8, 10, -1, -1, -1, -1, -1}, - {2, 4, 4, 4, 8, 10, 5, 7, 6,10, 8, -1, -1, -1, -1, -1, -1}}, - - {{6, 9, 5, 6, 11, 9, 11, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5,11, 8, 9, 5, 6,-1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 6, 11, 0, 6, 3, 0, 5, 6, 0, 9, 5, -1, -1, -1, -1, -1}, - {2, 4, 4, 0, 9, 5, 6, 6,11, 3, 0, -1, -1, -1, -1, -1, -1}}, - - {{0, 11, 8, 0, 5, 11, 0, 1, 5, 5, 6, 11, -1, -1, -1, -1, -1}, - {1, 6, 0, 1, 5, 6,11, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{6, 11, 3, 6, 3, 5, 5, 3, 1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 6,11, 3, 1, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /*180 */ - {{1, 2, 10, 9, 5, 11, 9, 11, 8, 11, 5, 6, -1, -1, -1, -1, -1}, - {2, 3, 5, 1, 2, 10, 5, 6,11, 8, 9, -1, -1, -1, -1, -1, -1}}, - - {{0, 11, 3, 0, 6, 11, 0, 9, 6, 5, 6, 9, 1, 2, 10, -1, -1}, - {3, 4, 4, 3, 11, 3,0, 6, 9, 5, 6, 0, 2, 10, 1, 2, 10}}, - - {{11, 8, 5, 11, 5, 6, 8, 0, 5, 10, 5, 2, 0, 2, 5, -1, -1}, - { 1, 7,11, 8, 0, 2,10, 5, 6,-1, -1, -1, -1, -1, -1, -1, -1}}, - - {{6, 11, 3, 6, 3, 5, 2, 10, 3, 10, 5, 3, -1, -1, -1, -1, -1}, - {2, 4, 4, 6,11, 3, 5, 10, 5, 3, 2, -1, -1, -1, -1, -1, -1}}, - - {{5, 8, 9, 5, 2, 8, 5, 6, 2, 3, 8, 2, -1, -1, -1, -1, -1}, - {1, 6, 2, 3, 8, 9, 5, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 185 */ - {{9, 5, 6, 9, 6, 0, 0, 6, 2, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 9, 5, 6, 2, 0,-1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 5, 8, 1, 8, 0, 5, 6, 8, 3, 8, 2, 6, 2, 8, -1, -1}, - {1, 7, 1, 5, 6, 2, 3, 8, 0, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 5, 6, 2, 1, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 1, 5, 6, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 3, 6, 1, 6, 10, 3, 8, 6, 5, 6, 9, 8, 9, 6, -1, -1}, - {1, 7, 1, 3, 8, 9, 5, 6,10, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{10, 1, 0, 10, 0, 6, 9, 5, 0, 5, 6, 0, -1, -1, -1, -1, -1}, - { 2, 4, 4, 5, 6, 0, 9, 10, 1, 0, 6, -1, -1, -1, -1, -1, -1}}, - - /* 190 */ - {{0, 3, 8, 5, 6, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 0, 3, 8, 5, 6, 10, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{10, 5, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - { 1, 3,10, 5, 6, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{11, 5, 10, 7, 5, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - { 1, 4, 5,10, 11, 7,-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{11, 5, 10, 11, 7, 5, 8, 3, 0, -1, -1, -1, -1, -1, -1, -1, -1}, - { 2, 4, 3, 5,10,11, 7, 8, 3, 0, -1, -1, -1, -1, -1, -1, -1}}, - - {{5, 11, 7, 5, 10, 11, 1, 9, 0, -1, -1, -1, -1, -1, -1, -1, -1}, - { 2, 4, 3, 5, 10, 11, 7, 1, 9, 0, -1, -1, -1, -1, -1, -1, -1}}, - - /* 195 */ - {{10, 7, 5, 10, 11, 7, 9, 8, 1, 8, 3, 1, -1, -1, -1, -1, -1}, - { 2, 4, 4, 10, 11, 7, 5, 1, 9, 8, 3, -1, -1, -1, -1, -1, -1}}, - - {{11, 1, 2, 11, 7, 1, 7, 5, 1, -1, -1, -1, -1, -1, -1, -1, -1}, - { 1, 5, 7, 5, 1, 2,11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 8, 3, 1, 2, 7, 1, 7, 5, 7, 2, 11, -1, -1, -1, -1, -1}, - {2, 3, 5, 0, 8, 3, 2,11, 7, 5,1, -1, -1, -1, -1, -1, -1}}, - - {{9, 7, 5, 9, 2, 7, 9, 0, 2, 2, 11, 7, -1, -1, -1, -1, -1}, - {1, 6, 2,11, 7, 5, 9, 0,-1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{7, 5, 2, 7, 2, 11, 5, 9, 2, 3, 2, 8, 9, 8, 2, -1, -1}, - {1, 7, 7, 5, 9, 8, 3, 2,11,-1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 200 */ - {{2, 5, 10, 2, 3, 5, 3, 7, 5, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 3, 7, 5,10, 2,-1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{8, 2, 0, 8, 5, 2, 8, 7, 5, 10, 2, 5, -1, -1, -1, -1, -1}, - {1, 6, 5,10, 2, 0, 8, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 0, 1, 5, 10, 3, 5, 3, 7, 3, 10, 2, -1, -1, -1, -1, -1}, - {2, 3, 5, 9, 0, 1, 10, 2, 3, 7, 5, -1, -1, -1, -1, -1, -1}}, - - {{9, 8, 2, 9, 2, 1, 8, 7, 2, 10, 2, 5, 7, 5, 2, -1, -1}, - {1, 7, 9, 8, 7, 5,10, 2, 1,-1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 3, 5, 3, 7, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 3, 7, 5, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 205 */ - {{0, 8, 7, 0, 7, 1, 1, 7, 5, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 0, 8, 7, 5, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 0, 3, 9, 3, 5, 5, 3, 7, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 9, 0, 3, 7, 5,-1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 8, 7, 5, 9, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 7, 5, 9, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{5, 8, 4, 5, 10, 8, 10, 11, 8, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 10,11, 8, 4, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{5, 0, 4, 5, 11, 0, 5, 10, 11, 11, 3, 0, -1, -1, -1, -1, -1}, - {1, 6, 0, 4, 5,10,11, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 210 */ - {{0, 1, 9, 8, 4, 10, 8, 10, 11, 10, 4, 5, -1, -1, -1, -1, -1}, - {2, 3, 5, 0, 1, 9, 4, 5, 10, 11, 8, -1, -1, -1, -1, -1, -1}}, - - {{10, 11, 4, 10, 4, 5, 11, 3, 4, 9, 4, 1, 3, 1, 4, -1, -1}, - { 1, 7,10, 11, 3, 1, 9,4, 5,-1, -1, -1, -1, -1, -1, -1}}, - - {{2, 5, 1, 2, 8, 5, 2, 11, 8, 4, 5, 8, -1, -1, -1, -1, -1}, - {1, 6, 2,11, 8, 4, 5, 1,-1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 4, 11, 0, 11, 3, 4, 5, 11, 2, 11, 1, 5, 1, 11, -1, -1}, - {1, 7, 0, 4, 5, 1, 2, 11, 3,-1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 2, 5, 0, 5, 9, 2, 11, 5, 4, 5, 8, 11, 8, 5, -1, -1}, - {1, 7, 0, 2,11, 8, 4, 5, 9, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 215 */ - {{9, 4, 5, 2, 11, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 9, 4, 5, 2, 11, 3, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{2, 5, 10, 3, 5, 2, 3, 4, 5, 3, 8, 4, -1, -1, -1, -1, -1}, - {2, 4, 4, 2, 3, 5, 10, 4, 5, 3, 8,-1, -1, -1, -1, -1, -1}}, - - {{5, 10, 2, 5, 2, 4, 4, 2, 0, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 5,10, 2, 0, 4,-1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 10, 2, 3, 5, 10, 3, 8, 5, 4, 5, 8, 0, 1, 9, -1, -1}, - {3, 4, 4, 3, 3, 5, 10, 2, 8, 4, 5, 3, 0, 1, 9, -1, -1}}, - - {{5, 10, 2, 5, 2, 4, 1, 9, 2, 9, 4, 2, -1, -1, -1, -1, -1}, - {1, 6,10, 2, 1, 9, 4, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 220 */ - {{8, 4, 5, 8, 5, 3, 3, 5, 1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 8, 4, 5, 1, 3,-1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 4, 5, 1, 0, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 0, 4, 5, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{8, 4, 5, 8, 5, 3, 9, 0, 5, 0, 3, 5, -1, -1, -1, -1, -1}, - {2, 4, 4, 0, 3, 5, 9, 8, 4, 5, 3, -1, -1, -1, -1, -1, -1}}, - - {{9, 4, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 3, 9, 4, 5, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{4, 11, 7, 4, 9, 11, 9, 10, 11, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 9,10, 11, 7, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 225 */ - {{0, 8, 3, 4, 9, 7, 9, 11, 7, 9, 10, 11, -1, -1, -1, -1, -1}, - {2, 3, 5, 0, 8, 3, 7, 4, 9, 10, 11, -1, -1, -1, -1, -1, -1}}, - - {{1, 10, 11, 1, 11, 4, 1, 4, 0, 7, 4, 11, -1, -1, -1, -1, -1}, - {1, 6, 1, 10,11, 7, 4, 0, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 1, 4, 3, 4, 8, 1, 10, 4, 7, 4, 11, 10, 11, 4, -1, -1}, - {1, 7, 3, 1,10,11, 7, 4, 8, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{4, 11, 7, 9, 11, 4, 9, 2, 11, 9, 1, 2, -1, -1, -1, -1, -1}, - {2, 4, 4, 2, 11, 9, 1, 4, 9, 11, 7, -1, -1, -1, -1, -1, -1}}, - - {{9, 7, 4, 9, 11, 7, 9, 1, 11, 2, 11, 1, 0, 8, 3, -1, -1}, - {3, 4, 4, 3, 1, 2, 11, 9, 7, 4, 9,11, 8, 3, 0, 8, 3}}, - - /* 230 */ - {{11, 7, 4, 11, 4, 2, 2, 4, 0, -1, -1, -1, -1, -1, -1, -1, -1}, - { 1, 5, 11, 7, 4, 0, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{11, 7, 4, 11, 4, 2, 8, 3, 4, 3, 2, 4, -1, -1, -1, -1, -1}, - { 2, 4, 4, 11, 7, 4, 2, 3, 2, 4, 8,-1, -1, -1, -1, -1, -1}}, - - {{2, 9, 10, 2, 7, 9, 2, 3, 7, 7, 4, 9, -1, -1, -1, -1, -1}, - {1, 6, 2, 3, 7, 4, 9,10, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 10, 7, 9, 7, 4, 10, 2, 7, 8, 7, 0, 2, 0, 7, -1, -1}, - {1, 7, 9,10, 2, 0, 8, 7, 4,-1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 7, 10, 3, 10, 2, 7, 4, 10, 1, 10, 0, 4, 0, 10, -1, -1}, - {1, 7, 3, 7, 4, 0, 1,10, 2, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 235 */ - {{1, 10, 2, 8, 7, 4, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {2, 3, 3, 1,10, 2, 8, 7, 4, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{4, 9, 1, 4, 1, 7, 7, 1, 3, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 4, 9, 1, 3, 7,-1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{4, 9, 1, 4, 1, 7, 0, 8, 1, 8, 7, 1, -1, -1, -1, -1, -1}, - {2, 4, 4, 8, 7, 1, 0, 4, 9, 1, 7, -1, -1, -1, -1, -1, -1}}, - - {{4, 0, 3, 7, 4, 3, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 3, 7, 4, 0,-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{4, 8, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 3, 4, 8, 7, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 240 */ - {{9, 10, 8, 10, 11, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 8, 9, 10,11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 0, 9, 3, 9, 11, 11, 9, 10, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 3, 0, 9, 10, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 1, 10, 0, 10, 8, 8, 10, 11, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 0, 1, 10,11, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 1, 10, 11, 3, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 3, 1,10, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 2, 11, 1, 11, 9, 9, 11, 8, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 1, 2, 11, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 245 */ - {{3, 0, 9, 3, 9, 11, 1, 2, 9, 2, 11, 9, -1, -1, -1, -1, -1}, - {2, 4, 4, 2,11, 9, 1, 3, 0, 9, 11, -1, -1, -1, -1, -1,-1}}, - - {{0, 2, 11, 8, 0, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 0, 2,11, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{3, 2, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 3, 3, 2, 11, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{2, 3, 8, 2, 8, 10, 10, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 5, 2, 3, 8, 9, 10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{9, 10, 2, 0, 9, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 2, 0, 9,10, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - /* 250 */ - {{2, 3, 8, 2, 8, 10, 0, 1, 8, 1, 10, 8, -1, -1, -1, -1, -1}, - {2, 4, 4, 2, 3, 8, 10, 1, 10, 8, 0, -1, -1, -1, -1, -1, -1}}, - - {{1, 10, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 3, 1, 10, 2, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{1, 3, 8, 9, 1, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 4, 1, 3, 8, 9, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 9, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 3, 0, 9, 1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{0, 3, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - {1, 3, 0, 3, 8, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}}, - - {{-1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}, - { 0, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1}} - }; - return &triTable[cubetype][u][0]; - }; // end of TriTable - - - //----------------------------------------------------------------------------- - - - static int PolyTable(unsigned int cubetype, int u) - { - static const int polyTable[8][16] = - { - {-1}, - {-1}, - {-1}, - {0, 1, 2, -1}, - {0, 1, 2, 2, 3, 0, -1}, - {0, 1, 2, 0, 2, 4, 4, 2, 3, -1}, - {0, 1, 2, 2, 3, 4, 4, 5, 0, 0, 2, 4, -1}, - {0, 1, 5, 0, 5, 6, 1, 2, 5, 4, 5, 3, 2, 3, 5, -1} - }; - return polyTable[cubetype][u]; - }; // end of PolyTable - - //============================================================================= - - }; //end of class EMCLookUpTable - }; // end of namespace tri -}; // end of namespace vcg -#endif // __VCG_EMC_LOOK_UP_TABLE diff --git a/vcg/complex/algorithms/create/extended_marching_cubes.h b/vcg/complex/algorithms/create/extended_marching_cubes.h deleted file mode 100644 index 982a9f7b..00000000 --- a/vcg/complex/algorithms/create/extended_marching_cubes.h +++ /dev/null @@ -1,469 +0,0 @@ -/**************************************************************************** -* VCGLib o o * -* Visual and Computer Graphics Library o o * -* _ O _ * -* Copyright(C) 2004 \/)\/ * -* Visual Computing Lab /\/| * -* ISTI - Italian National Research Council | * -* \ * -* All rights reserved. * -* * -* This program is free software; you can redistribute it and/or modify * -* it under the terms of the GNU General Public License as published by * -* the Free Software Foundation; either version 2 of the License, or * -* (at your option) any later version. * -* * -* This program is distributed in the hope that it will be useful, * -* but WITHOUT ANY WARRANTY; without even the implied warranty of * -* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * -* GNU General Public License (http://www.gnu.org/licenses/gpl.txt) * -* for more details. * -* * -****************************************************************************/ -/***************************************************************************/ - - -#ifndef __VCG_EXTENDED_MARCHING_CUBES -#define __VCG_EXTENDED_MARCHING_CUBES - -#include -#include -#include -#include -#include -#include "emc_lookup_table.h" -#include - -namespace vcg -{ - namespace tri - { - // Doxygen documentation - /** \addtogroup trimesh */ - /*@{*/ - - /* - * Cube description: - * 3 ________ 2 _____2__ - * /| /| / | /| - * / | / | 11/ 3 10/ | - * 7 /_______ / | /__6_|__ / |1 - * | | |6 | | | | - * | 0|__|_____|1 | |__|_0|__| - * | / | / 7 8/ 5 / - * | / | / | / | /9 - * |/_______|/ |/___4___|/ - * 4 5 - */ - - //! This class implements the Extended Marching Cubes algorithm. - /*! - * The implementation is enough generic: this class works only on one volume cell for each - * call to ProcessCell. Using the field value at the cell corners, it adds to the - * mesh the triangles set approximating the surface that cross that cell. - * @param TRIMESH_TYPE (Template parameter) the mesh type that will be constructed - * @param WALKER_TYPE (Template parameter) the class that implements the traversal ordering of the volume. - **/ - template - class ExtendedMarchingCubes - { - public: -#if defined(__GNUC__) - typedef unsigned int size_t; -#else -#ifdef _WIN64 - typedef unsigned __int64 size_t; -#else - typedef _W64 unsigned int size_t; -#endif -#endif - typedef typename vcg::tri::Allocator< TRIMESH_TYPE > AllocatorType; - typedef typename TRIMESH_TYPE::ScalarType ScalarType; - typedef typename TRIMESH_TYPE::VertexType VertexType; - typedef typename TRIMESH_TYPE::VertexPointer VertexPointer; - typedef typename TRIMESH_TYPE::VertexIterator VertexIterator; - typedef typename TRIMESH_TYPE::FaceType FaceType; - typedef typename TRIMESH_TYPE::FacePointer FacePointer; - typedef typename TRIMESH_TYPE::FaceIterator FaceIterator; - typedef typename TRIMESH_TYPE::CoordType CoordType; - typedef typename TRIMESH_TYPE::CoordType* CoordPointer; - - struct LightEdge - { - LightEdge(size_t _face, size_t _edge):face(_face), edge(_edge) { } - size_t face, edge; - }; - - /*! - * Constructor - * \param mesh The mesh that will be constructed - * \param volume The volume describing the field - * \param walker The class implementing the traversal policy - * \param angle The feature detection threshold misuring the sharpness of a feature(default is 30 degree) - */ - ExtendedMarchingCubes(TRIMESH_TYPE &mesh, WALKER_TYPE &walker, ScalarType angle=30) - { - _mesh = &mesh; - _walker = &walker; - _featureAngle = vcg::math::ToRad(angle); - _initialized = _finalized = false; - }; - - /*! - * Execute the initialiazation. - * This method must be executed before the first call to ApplyEMC - */ - void Initialize() - { - assert(!_initialized && !_finalized); - _featureFlag = VertexType::NewBitFlag(); - _initialized = true; - }; - - /*! - * - * This method must be executed after the last call to ApplyEMC - */ - void Finalize() - { - assert(_initialized && !_finalized); - FlipEdges(); - - VertexIterator v_iter = _mesh->vert.begin(); - VertexIterator v_end = _mesh->vert.end(); - for ( ; v_iter!=v_end; v_iter++) - v_iter->ClearUserBit( _featureFlag ); - VertexType::DeleteBitFlag( _featureFlag ); - _featureFlag = 0; - _mesh = NULL; - _walker = NULL; - _finalized = true; - }; - - /*! - * Apply the extended marching cubes algorithm to the volume cell identified by the two points min and max. - * All the three coordinates of the first point must be smaller than the respectives three coordinatas of the second point. - * \param min the first point - * \param max the second point - */ - void ProcessCell(const vcg::Point3i &min, const vcg::Point3i &max) - { - assert(_initialized && !_finalized); - assert(min[0]V(_corners[0].X(), _corners[0].Y(), _corners[0].Z())) >= 0) cubetype+= 1; - if ((_field[1] = _walker->V(_corners[1].X(), _corners[1].Y(), _corners[1].Z())) >= 0) cubetype+= 2; - if ((_field[2] = _walker->V(_corners[2].X(), _corners[2].Y(), _corners[2].Z())) >= 0) cubetype+= 4; - if ((_field[3] = _walker->V(_corners[3].X(), _corners[3].Y(), _corners[3].Z())) >= 0) cubetype+= 8; - if ((_field[4] = _walker->V(_corners[4].X(), _corners[4].Y(), _corners[4].Z())) >= 0) cubetype+= 16; - if ((_field[5] = _walker->V(_corners[5].X(), _corners[5].Y(), _corners[5].Z())) >= 0) cubetype+= 32; - if ((_field[6] = _walker->V(_corners[6].X(), _corners[6].Y(), _corners[6].Z())) >= 0) cubetype+= 64; - if ((_field[7] = _walker->V(_corners[7].X(), _corners[7].Y(), _corners[7].Z())) >= 0) cubetype+=128; - - if (cubetype==0 || cubetype==255) - return; - - size_t vertices_idx[12]; - memset(vertices_idx, -1, 12*sizeof(size_t)); - int code = EMCLookUpTable::EdgeTable(cubetype); - VertexPointer vp = NULL; - if ( 1&code ) { _walker->GetXIntercept(_corners[0], _corners[1], vp); vertices_idx[ 0] = vp - &_mesh->vert[0]; } - if ( 2&code ) { _walker->GetYIntercept(_corners[1], _corners[2], vp); vertices_idx[ 1] = vp - &_mesh->vert[0]; } - if ( 4&code ) { _walker->GetXIntercept(_corners[3], _corners[2], vp); vertices_idx[ 2] = vp - &_mesh->vert[0]; } - if ( 8&code ) { _walker->GetYIntercept(_corners[0], _corners[3], vp); vertices_idx[ 3] = vp - &_mesh->vert[0]; } - if ( 16&code ) { _walker->GetXIntercept(_corners[4], _corners[5], vp); vertices_idx[ 4] = vp - &_mesh->vert[0]; } - if ( 32&code ) { _walker->GetYIntercept(_corners[5], _corners[6], vp); vertices_idx[ 5] = vp - &_mesh->vert[0]; } - if ( 64&code ) { _walker->GetXIntercept(_corners[7], _corners[6], vp); vertices_idx[ 6] = vp - &_mesh->vert[0]; } - if ( 128&code ) { _walker->GetYIntercept(_corners[4], _corners[7], vp); vertices_idx[ 7] = vp - &_mesh->vert[0]; } - if ( 256&code ) { _walker->GetZIntercept(_corners[0], _corners[4], vp); vertices_idx[ 8] = vp - &_mesh->vert[0]; } - if ( 512&code ) { _walker->GetZIntercept(_corners[1], _corners[5], vp); vertices_idx[ 9] = vp - &_mesh->vert[0]; } - if (1024&code ) { _walker->GetZIntercept(_corners[2], _corners[6], vp); vertices_idx[10] = vp - &_mesh->vert[0]; } - if (2048&code ) { _walker->GetZIntercept(_corners[3], _corners[7], vp); vertices_idx[11] = vp - &_mesh->vert[0]; } - - int m, n, vertices_num; - int components = EMCLookUpTable::TriTable(cubetype, 1)[0]; //unsigned int components = triTable[cubetype][1][0]; - int *indices = &EMCLookUpTable::TriTable(cubetype, 1)[components+1]; //int *indices = &EMCLookUpTable::TriTable(cubetype, 1, components+1); - - std::vector< size_t > vertices_list; - for (m=1; m<=components; m++) - { - // current sheet contains vertices_num vertices - vertices_num = EMCLookUpTable::TriTable(cubetype, 1)[m]; //vertices_num = triTable[cubetype][1][m]; - - // collect vertices - vertices_list.clear(); - for (n=0; n create triangle fan around feature vertex - size_t feature_idx = feature - &_mesh->vert[0]; - size_t face_idx = _mesh->face.size(); - vertices_list.push_back( vertices_list[0] ); - AllocatorType::AddFaces(*_mesh, (int) vertices_num); - for (int j=0; jface[face_idx].V(0) = &_mesh->vert[ vertices_list[j ] ]; - _mesh->face[face_idx].V(1) = &_mesh->vert[ vertices_list[j+1] ]; - _mesh->face[face_idx].V(2) = &_mesh->vert[ feature_idx ]; - } - } - else - { - // no feature -> old marching cubes triangle table - for (int j=0; EMCLookUpTable::PolyTable(vertices_num, j) != -1; j+=3) //for (int j=0; polyTable[vertices_num][j] != -1; j+=3) - { - size_t face_idx = _mesh->face.size(); - AllocatorType::AddFaces(*_mesh, 1); - //_mesh->face[ face_idx].V(0) = &_mesh->vert[ vertices_idx[ indices[ polyTable[vertices_num][j ] ] ] ]; - //_mesh->face[ face_idx].V(1) = &_mesh->vert[ vertices_idx[ indices[ polyTable[vertices_num][j+1] ] ] ]; - //_mesh->face[ face_idx].V(2) = &_mesh->vert[ vertices_idx[ indices[ polyTable[vertices_num][j+2] ] ] ]; - _mesh->face[ face_idx].V(0) = &_mesh->vert[ vertices_idx[ indices[ EMCLookUpTable::PolyTable(vertices_num, j ) ] ] ]; - _mesh->face[ face_idx].V(1) = &_mesh->vert[ vertices_idx[ indices[ EMCLookUpTable::PolyTable(vertices_num, j+1) ] ] ]; - _mesh->face[ face_idx].V(2) = &_mesh->vert[ vertices_idx[ indices[ EMCLookUpTable::PolyTable(vertices_num, j+2) ] ] ]; - } - } - indices += vertices_num; - - } - }; // end of ApplyEMC - - private: - /*! - */ - WALKER_TYPE *_walker; - /*! - */ - TRIMESH_TYPE *_mesh; - /*! - */ - bool _initialized;; - /*! - */ - bool _finalized; - /*! - * The feature detection threshold misuring the sharpness of a feature - */ - ScalarType _featureAngle; - /*! - * The flag used for marking the feature vertices. - */ - int _featureFlag; - /*! - * Array of the 8 corners of the volume cell being processed - */ - vcg::Point3i _corners[8]; - /*! - * The field value at the cell corners - */ - ScalarType _field[8]; - - - /*! - * Tests if the surface patch crossing the current cell contains a sharp feature - * \param vertices_idx The list of vertex indices intersecting the edges of the current cell - * \return The pointer to the new Vertex if a feature is detected; NULL otherwise. - */ - VertexPointer FindFeature(const std::vector &vertices_idx) - { - unsigned int i, j, rank; - size_t vertices_num = (size_t) vertices_idx.size(); - - CoordType *points = new CoordType[ vertices_num ]; - CoordType *normals = new CoordType[ vertices_num ]; - Box3 bb; - for (i=0; ivert[ vertices_idx[i] ].P(); - normals[i].Import(_mesh->vert[ vertices_idx[i] ].N()); - bb.Add(points[i]); - } - - // move barycenter of points into (0, 0, 0) - CoordType center((ScalarType) 0.0, (ScalarType) 0.0, (ScalarType) 0.0); - for (i=0; i cos(_featureAngle)) - return NULL; // invalid vertex - - // ok, we have a feature: is it edge or corner, i.e. rank 2 or 3 ? - axis.Normalize(); - for (minC=1.0, maxC=-1.0, i=0; i maxC) maxC = c; - } - c = std::max< double >(fabs(minC), fabs(maxC)); - c = sqrt(1.0-c*c); - rank = (c > cos(_featureAngle) ? 2 : 3); - - // setup linear system (find intersection of tangent planes) - //--vcg::ndim::Matrix A((unsigned int) vertices_num, 3); - Eigen::MatrixXd A(vertices_num,3); - - //--double *b = new double[ vertices_num ]; - Eigen::MatrixXd b(vertices_num,1); - - for (i=0; i svd(A, Eigen::ComputeThinU | Eigen::ComputeThinV); - Eigen::MatrixXd sol(3,1); - sol=svd.solve(b); - - // vcg::ndim::Matrix V(3, 3); - // double *w = new double[vertices_num]; - // vcg::SingularValueDecomposition< typename vcg::ndim::Matrix > (A, w, V, LeaveUnsorted, 100); - - // rank == 2 -> suppress smallest singular value -// if (rank == 2) -// { -// double smin = DBL_MAX; // the max value, as defined in -// unsigned int sminid = 0; -// unsigned int srank = std::min< unsigned int >(vertices_num, 3u); - -// for (i=0; i least squares, least norm solution x -// double *x = new double[3]; -// vcg::SingularValueBacksubstitution< vcg::ndim::Matrix >(A, w, V, x, b); - - // transform x to world coords - //--CoordType point((ScalarType) x[0], (ScalarType) x[1], (ScalarType) x[2]); - CoordType point((ScalarType) sol(0), (ScalarType) sol(1), (ScalarType) sol(2)); - point += center; - - // Safety check if the feature point found by svd is - // out of the bbox of the vertices perhaps it is better to put it back in the center... - if(!bb.IsIn(point)) point = center; - - // insert the feature-point - VertexPointer mean_point = &*AllocatorType::AddVertices( *_mesh, 1); - mean_point->SetUserBit(_featureFlag); - mean_point->P() = point; - mean_point->N().SetZero(); -// delete []x; - delete []points; - delete []normals; - return mean_point; - } // end of FindFeature - - /*! - * Postprocessing step performed during the finalization tha flip some of the mesh edges. - * The flipping criterion is quite simple: each edge is flipped if it will connect two - * feature samples after the flip. - */ - void FlipEdges() - { - std::vector< LightEdge > edges; - for (FaceIterator fi = _mesh->face.begin(); fi!=_mesh->face.end(); fi++) - { - size_t i = tri::Index(*_mesh,*fi); - if (fi->V(1) > fi->V(0)) edges.push_back( LightEdge(i,0) ); - if (fi->V(2) > fi->V(1)) edges.push_back( LightEdge(i,1) ); - if (fi->V(0) > fi->V(2)) edges.push_back( LightEdge(i,2) ); - } - vcg::tri::UpdateTopology< TRIMESH_TYPE >::FaceFace( *_mesh ); - - // Select all the triangles that has a vertex shared with a non manifold edge. - int nonManifEdge = tri::Clean< TRIMESH_TYPE >::CountNonManifoldEdgeFF(*_mesh,true); - if(nonManifEdge >0) - tri::UpdateSelection< TRIMESH_TYPE >::FaceFromVertexLoose(*_mesh); - //qDebug("Got %i non manif edges",nonManifEdge); - - typename std::vector< LightEdge >::iterator e_it = edges.begin(); - typename std::vector< LightEdge >::iterator e_end = edges.end(); - - FacePointer g, f; - int w, z; - for( ; e_it!=e_end; e_it++) - { - f = &_mesh->face[e_it->face]; - z = (int) e_it->edge; - - // v2------v1 swap the diagonal only if v2 and v3 are feature and v0 and v1 are not. - // | / | - // | / | - // v0------v3 - if (!(f->IsS()) && vcg::face::CheckFlipEdge< FaceType >(*f, z)) - { - VertexPointer v0, v1, v2, v3; - v0 = f->V(z); - v1 = f->V1(z); - v2 = f->V2(z); - g = f->FFp(z); - w = f->FFi(z); - v3 = g->V2(w); - bool b0, b1, b2, b3; - b0 = !v0->IsUserBit(_featureFlag) ; - b1 = !v1->IsUserBit(_featureFlag) ; - b2 = v2->IsUserBit(_featureFlag) ; - b3 = v3->IsUserBit(_featureFlag) ; - if( b0 && b1 && b2 && b3) - vcg::face::FlipEdge< FaceType >(*f, z); - - } // end if (vcg::face::CheckFlipEdge< _Face >(*f, z)) - } // end for( ; e_it!=e_end; e_it++) - - } //end of FlipEdges - - - }; // end of class ExtendedMarchingCubes - // /*! @} */ - // end of Doxygen documentation - - } // end of namespace tri -}; // end of namespace vcg - -#endif // __VCG_EXTENDED_MARCHING_CUBES