removed a surviving UpdateFlags::FaceProjection that should have been deleted a few month ago...
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@ -92,7 +92,6 @@ int main(int argc,char ** argv)
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tri::UpdateNormals<MyMesh>::PerFaceNormalized(m);
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tri::UpdateNormals<MyMesh>::PerFaceNormalized(m);
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tri::UpdateNormals<MyMesh>::PerVertexAngleWeighted(m);
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tri::UpdateNormals<MyMesh>::PerVertexAngleWeighted(m);
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tri::UpdateNormals<MyMesh>::NormalizeVertex(m);
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tri::UpdateNormals<MyMesh>::NormalizeVertex(m);
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tri::UpdateFlags<MyMesh>::FaceProjection(m);
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// Create a static grid (for fast indexing) and fill it
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// Create a static grid (for fast indexing) and fill it
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TriMeshGrid static_grid;
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TriMeshGrid static_grid;
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static_grid.Set(m.face.begin(), m.face.end());
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static_grid.Set(m.face.begin(), m.face.end());
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